Search found 8 matches

by AegisPrime
Tue May 07, 2013 7:24 pm
Forum: Community Members
Topic: Suggestion: New Object: Front Gates
Replies: 45
Views: 2541

A POW camp sound like a really cool mod actually - Prison Architect: The Great Escape

Having non-violent prisoners all collaborating in an escape attempt (making stuff they need in the workshops, distracting guards, forging documents etc. etc.) would be *awesome*

Do it!!
by AegisPrime
Sat Apr 27, 2013 10:22 pm
Forum: Community Members
Topic: Dark areas of invisibility
Replies: 8
Views: 224

'Fog of War' - you can only see areas where you've got guard patrols or CCTV :)
by AegisPrime
Wed Apr 24, 2013 12:06 am
Forum: Community Members
Topic: Odd prisoner behavior (ADD) explained
Replies: 8
Views: 237

Mouse over the cons that are awake and see what their needs are - sometimes they just don't need sleep so stay up all night. Re: the showers/mess hall - set up patrols and deploy guards ahead of shower/meal times - 4 or 5 should do it then they'll grumble but they won't fight :) Yeah that symptom so...
by AegisPrime
Tue Apr 23, 2013 10:14 pm
Forum: Community Members
Topic: Odd prisoner behavior (ADD) explained
Replies: 8
Views: 237

What about at 'shower time'? In the prison above my prisoners *can* get to a shower but they don't want to use the one(s) in their area of the prison (for 'hygiene' needs) - they're set on using showers in an area they can't get to. At shower time they'll go to the closest shower (same for 'yard' an...
by AegisPrime
Tue Apr 23, 2013 6:35 pm
Forum: Community Members
Topic: Odd prisoner behavior (ADD) explained
Replies: 8
Views: 237

Interesting, but it's not the same as the issue from the 'prisoner ADD' thread. I've seen that issue on prisons with no segregated zones at all. What about locked doors? Or separate walled enclosures? Basically, if a prisoner wants to get somewhere and can't they won't be able to address that 'need...
by AegisPrime
Tue Apr 23, 2013 5:09 pm
Forum: Community Members
Topic: Odd prisoner behavior (ADD) explained
Replies: 8
Views: 237

Odd prisoner behavior (ADD) explained

Hey everyone - I've just recently built a little test prison to try and run segregated Low/Normal/High security wings and it's been an interesting experience - the prison (shown below) can be downloaded here if you want to play with it: https://dl.dropboxusercontent.com/u/8210563/Alcatraz.prison It ...
by AegisPrime
Sat Apr 20, 2013 3:33 pm
Forum: Community Members
Topic: Prisoners have ADD
Replies: 17
Views: 818

I just took a look at the OP's prison and from the looks of it, you have two major issues: Firstly, food - if you don't get this right you're in deep trouble as everything snowballs from there - you have enough chefs but you're lacking cookers and fridges and most importantly serving tables - there'...
by AegisPrime
Tue Apr 16, 2013 1:13 pm
Forum: Community Members
Topic: Feeding all
Replies: 11
Views: 300

I change the regime when I get some new arrivals, dropping an hour of yard time for freetime in the morning and having the second 'eat' start at 5 (instead of 6) and last for 3 hours. Normally they get fed twice a day, 8-9am and 6-7pm. After the new prisoners have settled (2-3 days) I bring in some ...

Go to advanced search