Search found 55 matches

by zaroba
Fri Mar 04, 2016 2:01 pm
Forum: General
Topic: Update 4 - Clone tool removed, wtf?
Replies: 3
Views: 555

Update 4 - Clone tool removed, wtf?

Why was it removed? I was hoping it would be made larger. If it didn't have a negative impact on the game, then why not leave it in and why not make it an unlimited size? Now we're stuck with a few default designs instead of being able to customize how our own cells look and clone them? Any plans on...
by zaroba
Fri Mar 28, 2014 6:53 pm
Forum: Community Members
Topic: Gardening Improvements
Replies: 8
Views: 279

Re: Gardening Improvements

And if it was something optional, you wouldn't have to place it if you don't like the thought of doing it.
Just like you don't have to use Forestry or a Workshop if you don't want to even though they are in the current game.
by zaroba
Fri Mar 28, 2014 10:19 am
Forum: Community Members
Topic: Gardening Improvements
Replies: 8
Views: 279

Re: Gardening Improvements

oo, yes, I forgot about forestry. Need a place to keep those tools as well.

And you are correct, adding market zone is pointless with the addition of the new Exports zone.
by zaroba
Thu Mar 27, 2014 8:27 pm
Forum: Community Members
Topic: Gardening Improvements
Replies: 8
Views: 279

Gardening Improvements

For a while now after starting a new prison and plopping a few gardeners I've watched them and wished for more Many things come to mind: 1. Where do the gardeners keep their supplies? Need a storage shed or something for their rakes. 2. Why can't prisoners do gardening? Build a storage shed and assi...
by zaroba
Fri Feb 28, 2014 9:14 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 18
Replies: 36
Views: 105772

Re: Prison Architect Alpha 18

Wooo, thanks for the schools :)


And I must say that I find myself eagerly anticipating PA updates near the end of every month.
Love the game :)
by zaroba
Wed Oct 09, 2013 8:31 pm
Forum: General
Topic: High capacity prisons
Replies: 7
Views: 1681

Re: High capacity prisons

yea...due to the bugs with laundry carts, I have yet to actually *use* laundry in any prison so haven't the slightest clue how to make an efficient laundry setup.
by zaroba
Tue Oct 08, 2013 1:20 am
Forum: General
Topic: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs..)
Replies: 7
Views: 1414

Re: Savegame Fixer (Gets rid of dead ppl, fixes failing jobs

Don't know if it's easy to pinpoint or fix, but I've had a few prisons get stuck with 'ghost' pipes or electrical cable. Think it happens when a job is cancelled and the worker drops the piece of utility. But I'm not sure as I haven't figured out how to replicate it. End result though is that the ut...
by zaroba
Mon Oct 07, 2013 8:58 pm
Forum: General
Topic: High capacity prisons
Replies: 7
Views: 1681

Re: High capacity prisons

One word: riot Followup word: excitement :twisted: If you see any major flaws in it though, I'm all ears. I haven't actually tested it with that many prisoners yet, just built it based on theory. Freetime will allow prisoners to shower etc when they want to to prevent over crowding of the shower ar...
by zaroba
Mon Oct 07, 2013 8:22 pm
Forum: General
Topic: High capacity prisons
Replies: 7
Views: 1681

Re: High capacity prisons

http://www.tuwr.net/~pa/1059.jpg http://steamcommunity.com/sharedfiles/filedetails/?id=184315123 Features: -1059 prisoner capacity. -72 stoves = 2304 ingredients if there are 36 cooks. -Canteen has seating for 976 - not enough for *everybody* but not everybody will try to sit at once. -577 shower h...
by zaroba
Mon Oct 07, 2013 8:19 pm
Forum: General
Topic: High capacity prisons
Replies: 7
Views: 1681

High capacity prisons

Alpha 14 really reduced the lag and allows much larger prisons (at least for me)
So wondering if anybody has made any truly high capacity prisons.

Finished one a few days ago that has a capacity of 1059 and am currently working on one that will have a capacity of around 3000.
by zaroba
Mon Oct 07, 2013 6:25 pm
Forum: Community Members
Topic: Fail to publish prison.
Replies: 8
Views: 174

Re: Fail to publish prison.

its a known bug. there was a different topic about it a while back.

currently you can only have 1 prison published at a time.
if you go on steam and delete your current published prison the game will allow you to publish a new prison.
by zaroba
Fri Sep 13, 2013 6:13 pm
Forum: Community Members
Topic: Workers taking a longer route then necessary
Replies: 15
Views: 217

Re: Workers taking a longer route then necessary

note 'threw' means taking the dark blue path in that picture Actually 'threw' is the past tense of 'to throw'. The word you're after is 'through'. I'm not usually a grammar nazi, but your repeated abuses forced my hand. lol, I apologize for that. I normally catch those mistakes while proof reading ...
by zaroba
Fri Sep 13, 2013 2:25 pm
Forum: Community Members
Topic: [Suggestion] Less useless suggestions
Replies: 12
Views: 379

Re: [Suggestion] Less useless suggestions

whats useless and useful is all a matter of personal opinion.
by zaroba
Fri Sep 13, 2013 2:22 pm
Forum: Community Members
Topic: Workers taking a longer route then necessary
Replies: 15
Views: 217

Re: Workers taking a longer route then necessary

sorry for not replying had carpel tunnel surgery on my wrist on wednesday so can't really type that much. did some more tests, laying floor tiles in a building off the bottom left of that picture 15 workers hanging around the delivery zone/garbage zone (note 'threw' means taking the dark blue path i...
by zaroba
Thu Sep 12, 2013 1:15 am
Forum: Community Members
Topic: Workers taking a longer route then necessary
Replies: 15
Views: 217

Workers taking a longer route then necessary

Reported this to mantis but wondering if anybody else has any thoughts on it or experienced it http://bugs.introversion.co.uk/view.php?id=2766 http://www.tuwr.net/~pa/longroutes.jpg The Red route (76 tiles) is preferred over the light blue route (63 tiles) The Yellow route (98 tiles) is preferred ov...

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