Search found 5 matches

by Shadowclaimer
Fri Mar 22, 2013 1:37 pm
Forum: Community Members
Topic: Allow for more then 1 prisoner per cell
Replies: 4
Views: 455

Possibly just adding Bunk beds into the game would allow two prisoners per cell. And it could add a lot to gameplay ie the cellmates building trusts and friendships and working together more I would like the game just to support multiple beds/cell. Could have it so that multi-prisoner rooms lower t...
by Shadowclaimer
Thu Mar 21, 2013 9:28 pm
Forum: Community Members
Topic: Where this game should be going (although it probably alread
Replies: 2
Views: 474

In the future I want more options that let me run a model prison where inmates are treated like human beings and where they get the opportunity to rehabilitate into productive members of society. Running such prisons would and should be very challenging to accomplish, but there are several countrie...
by Shadowclaimer
Thu Mar 21, 2013 8:30 pm
Forum: Community Members
Topic: What should we focus on next?
Replies: 134
Views: 25832

Recently built a prison, spent a fortune, pulled all my grants. Only to realize I forgot to hire cooks and didn't have enough cash to do it. It took me like 3 days ingame time (which is a long time to sit and wait) before I managed to get enough to hire a cook. I would love to be able to use my pris...
by Shadowclaimer
Thu Mar 21, 2013 8:03 pm
Forum: Community Members
Topic: [Project] Name-In-The-Game Cleanup Project
Replies: 3
Views: 632

Re: Updated Mine

I cleaned up my own mess at least. Before: BEGIN prisoner FirstName "Pete" NickName "Petite Feet" LastName "bagelface" DoB "1991.01.06" Bio "After being denied his out submission for a video game cameo, Pete went into the forest & tried to learn the ...
by Shadowclaimer
Thu Mar 21, 2013 7:45 pm
Forum: Community Members
Topic: [Project] Name-In-The-Game Cleanup Project
Replies: 3
Views: 632

[Project] Name-In-The-Game Cleanup Project

I know a lot of people have been complaining about grammatical errors, mis-spellings, and questionable material in the Name-In-The-Game system. There's a lot, and I mean a lot of prisoners for the development team to go through and accept/decline. For the purposes of helping with this project, I pro...

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