Search found 4 matches

by JackmDivers
Sun Nov 17, 2013 10:18 pm
Forum: Community Members
Topic: [SUGGESTION] Land Terraforming
Replies: 13
Views: 186

Re: [SUGGESTION] Land Terraforming

christopher1006 wrote:But how do you display it so that it's unquestionably a hill and not a random texture so the play can tell at a glance relative height?


Shading at the bottom end of the hill, more light at the summit.
by JackmDivers
Sat Nov 16, 2013 10:05 am
Forum: Community Members
Topic: [Suggestion] DEATH ROW :D
Replies: 22
Views: 565

Re: [Suggestion] DEATH ROW :D

'bang bang bang bang, reload, bang bang bang KILLSTREAK!


Hahahaha.... Best description ever!
by JackmDivers
Thu Nov 14, 2013 11:40 pm
Forum: Community Members
Topic: [SUGGESTION] Land Terraforming
Replies: 13
Views: 186

Re: [SUGGESTION] Land Terraforming

What would be the purpose of hills? Rivers and the possible water escape work for me, I just don't see the use of hills. Well if you're going to let people lower land to make rivers etc, why not just let them raise it as well? The hills wouldn't be functional really aside from the possibility of br...
by JackmDivers
Wed Nov 13, 2013 11:09 pm
Forum: Community Members
Topic: [SUGGESTION] Land Terraforming
Replies: 13
Views: 186

[SUGGESTION] Land Terraforming

The idea just sprung to me when I saw a topic about having multiple floors where I thought, if you cant have two or more floors (due to not being able to see both floors at the same time which would be quite distracting) can you have two or more tiers of land! So you could have a prison cell block o...

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