Search found 146 matches

by mazetar
Sun Sep 28, 2014 7:40 am
Forum: Modding
Topic: With the new mod stuff, this should be brought up again IMO
Replies: 7
Views: 1197

Re: With the new mod stuff, this should be brought up again

They would still have to support it regardless of whats being stated in the terms.
Technically they don't have to do anything but in practice they would :)

I would like to have access to such tools, but I can't say it's something they should prioritize at this stage.
by mazetar
Sat Sep 27, 2014 10:38 pm
Forum: Modding
Topic: [riot starting] modding
Replies: 6
Views: 3717

Re: [riot starting] modding

Starting a fire should be doable, a riot as well if you grab hold of x number of prisoners and force their needs to crazy values?
Might be some flags related to rioting as well.

Non modding way would be to call firemen, aim at power generator and ka-boom :p
by mazetar
Sat Sep 27, 2014 11:10 am
Forum: Modding
Topic: [mod request] Arkham Asylum
Replies: 3
Views: 1059

Re: [mod request] Arkham Asylum

Because it's early, it's more tempting to team up for larger projects once more of the modding system is implemented :)
by mazetar
Sat Sep 27, 2014 9:37 am
Forum: Modding
Topic: In a mod's lua scripts, is it possible to....
Replies: 5
Views: 1802

Re: In a mod's lua scripts, is it possible to....

Isn't this the most up to date collection of object properties we have? http://devwiki.introversion.co.uk/pa/index.php/Modding_Quickstart_Guide#Properties_5 edit: Nvm, there's more than that which can be set with Game.SetFlag for the objects. Is it possible to check for room uid or even just type at...
by mazetar
Sat Sep 27, 2014 9:24 am
Forum: Modding
Topic: With the new mod stuff, this should be brought up again IMO
Replies: 7
Views: 1197

Re: With the new mod stuff, this should be brought up again

Then they would have to support these tools officially in some sense at least, which may not be ideal.
by mazetar
Fri Sep 26, 2014 1:57 pm
Forum: Community Members
Topic: [Bug] CCTV Monitors Alpha 25
Replies: 4
Views: 135

Re: [Bug] CCTV Monitors Alpha 25

does these issues also occur on maps created in Alpha-25?
or is ut just when loading maps from older veraions?
by mazetar
Thu Sep 25, 2014 11:57 am
Forum: Community Members
Topic: Will IntroVersion deliver Prison Architect?
Replies: 28
Views: 572

Re: Will IntroVersion deliver Prison Architect?

I understand the concern but for a company like IV there's not a chance of them not delivering. They have years of experience and have over it's many years shown that they deliver their products. I don't want to repeat what Xander and others have said above to the letter but I agree with them. From ...
by mazetar
Thu Sep 25, 2014 10:08 am
Forum: Community Members
Topic: BugBash-2?
Replies: 26
Views: 388

Re: BugBash-2?

Trying to remember all your passwords and login information is like memorizing the phone book these days if you don't have it written down on physical paper somewhere. Using a unique password for everything is impossible without writing it down or using software like 1Password to help you remember....
by mazetar
Thu Sep 25, 2014 8:27 am
Forum: Community Members
Topic: BugBash-2?
Replies: 26
Views: 388

Re: BugBash-2?

You need to login with your iv account, then with another account for mantis.
You will have to create the mantis account first if you haven't already :)
by mazetar
Thu Sep 18, 2014 5:48 pm
Forum: Community Members
Topic: Bug: fog of war does not grey out areas
Replies: 4
Views: 87

Re: Bug: fog of war does not grey out areas

If it's in the tracker then all the discussions and data about the issue will be in one place, the one place where we strive to gather all the bug information :)
by mazetar
Thu Sep 18, 2014 12:57 pm
Forum: Community Members
Topic: Game wont save
Replies: 29
Views: 280

Re: Game wont save

RuZone wrote:I found how to solve our problem. Need to change the save file extension "*.prison-temp" to "*.prison" !

That works as a workaround for some of these issues but not all :)
by mazetar
Thu Sep 18, 2014 9:50 am
Forum: Community Members
Topic: Game wont save
Replies: 29
Views: 280

Re: Game wont save

@Everyone: It's very important that you submit bug reports for them induvidually! Even if it's seemingly the same issue, because we have several different problems with saves in Alpha-24. That way we can keep discussion going on each issue seperately to identify and resolve each of them. Else it ea...
by mazetar
Wed Sep 17, 2014 10:00 am
Forum: Modding
Topic: HowTo Sprite?
Replies: 2
Views: 810

Re: HowTo Sprite?

Hi!

You will probably have an easier time finding the answer in this section:
viewforum.php?f=88

:)
by mazetar
Tue Sep 16, 2014 10:37 pm
Forum: Modding
Topic: Modding Stable?
Replies: 20
Views: 2074

Re: Modding Stable?

It's a big issue that will need to be dealt with later when more systems are in place.
A lot of systems which greatly affect performance is still being built and/or designed :)
There's no denying that this is a big issue, and it's clear that the developers work with long term solutions.
by mazetar
Tue Sep 16, 2014 11:23 am
Forum: Community Members
Topic: Problem with save and load
Replies: 2
Views: 61

Re: Problem with save and load

@Deemedrol: You do not have the same issue as the op has then, but a different issue. Cryilic is supposed to be supported as of this fix: http://bugs.introversion.co.uk/view.php?id=379 It may be a whole new issue, or a resurfacing of the old issue. Eitherway I'd want you to report it as a new issue...

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