Search found 31 matches

by jaxonhmmnd
Tue Jan 10, 2017 8:43 pm
Forum: Community Members
Topic: Unlimited funds
Replies: 0
Views: 706

Unlimited funds

Hi guys,

I've started a new map but haven't selected Unlimited Funds, is there a way that I can turn this on once already in game? I don't want to begin again because I've planned everything out already.
Editing the "Balance" in the save file doesn't seem to work anymore.

Any ideas?
by jaxonhmmnd
Tue Apr 08, 2014 2:58 pm
Forum: Community Members
Topic: Modding tips
Replies: 3
Views: 310

Re: Modding tips

Bump for bumps sake.
by jaxonhmmnd
Wed Apr 02, 2014 11:58 am
Forum: Community Members
Topic: [Mod] Alpha 19 User Interface Fix
Replies: 6
Views: 709

Re: [Mod] Alpha 19 User Interface Fix

This looks a good Mod! Will try it out tonight.
by jaxonhmmnd
Tue Apr 01, 2014 7:07 pm
Forum: Community Members
Topic: Income Bug
Replies: 9
Views: 585

Re: Income Bug

Not too sure if I saw it right but by cashflow seemed to stop... well, flowing when I had a negative balance. Anyone else seen this?
by jaxonhmmnd
Tue Apr 01, 2014 7:05 pm
Forum: Community Members
Topic: Materials Mods (not Mod post)
Replies: 0
Views: 164

Materials Mods (not Mod post)

Hi all,

Some of the materials mods are great to have installed. I particularly like to fix the windows but, not being a modder myself, I always forget how to make mods compatible with new updates. Can someone remind me? Or even point me to a window fix that will work with a19.

Thanks
by jaxonhmmnd
Tue Apr 01, 2014 6:54 pm
Forum: Community Members
Topic: Fixes for Alpha 20
Replies: 7
Views: 648

Re: Fixes for Alpha 20

Not a gripe but both people getting stuck on door corners and the inability to build in the centre of a "+" are known issues.

I quite like your idea of maybe having the game slow down when incidents occur. Maybe a "centre-on" mechanic would be good.
by jaxonhmmnd
Mon Mar 31, 2014 7:18 pm
Forum: Community Members
Topic: UI Clutter?
Replies: 2
Views: 220

Re: UI Clutter?

My suggestion for sub-menuing is: =BUILD - Planning . Walls . Objects . Pathways - Foundations . Build . Remove - Materials . All floors & walls - Objects . All objects - Utilities . All utilities - Clone = STAFF - Hire . All staff to hire - Deployment . Leads to the deployment/patrol screen for...
by jaxonhmmnd
Mon Mar 31, 2014 1:35 pm
Forum: Community Members
Topic: UI Clutter?
Replies: 2
Views: 220

UI Clutter?

Hi all, Really enjoying the latest Alpha but I began to notice that there is now quite a lot going on with the UI in-game. I wonder what your thoughts were on this. I think it would be good to see some sub-menus added to de-clutter the bottom bar from the 12 (Build, Deploy, etc. +4 (Actions) +1(Repo...
by jaxonhmmnd
Fri Jan 31, 2014 4:12 pm
Forum: Community Members
Topic: Can someone remind me how to make mods compatible.
Replies: 1
Views: 284

Can someone remind me how to make mods compatible.

How do I make mods compatible with new alpha? I know its really simple but I've forgotten.
Help appreciated.
by jaxonhmmnd
Tue Jul 02, 2013 8:24 am
Forum: Community Members
Topic: Summary of livestream
Replies: 3
Views: 374

Also worth a funny little sidenote I noticed on Chris' screen the date said 01/07/2013 And being American I assumed that ment January 7, 2013 and I thought, "This is no livestream!" It took me about 10 minutes to figure out that it ment July 1, 2013 lol And this is why you Americans shoul...
by jaxonhmmnd
Sat Jun 29, 2013 3:02 pm
Forum: Community Members
Topic: Delivering Garbage?
Replies: 7
Views: 408

Keep your deliveries bay north of your garbage bay to avoid this happening.
by jaxonhmmnd
Sat Jun 29, 2013 10:55 am
Forum: Community Members
Topic: Fog of War on regardless :/
Replies: 4
Views: 643

Fog of War on regardless :/

I started a new prison as I often do and turned F.O.W. and continuous intake off to suit my play style. But regardless of my settings choice F.O.W. is still active. Checked the save file and "enabledvisiblity true" Hmmm..... bug? :?:
by jaxonhmmnd
Sat Jun 29, 2013 10:50 am
Forum: Community Members
Topic: They uplaoded this quick on youtube... o.0
Replies: 26
Views: 2625

Power to the nerds! Woop! Go us! :D
by jaxonhmmnd
Sat Jun 29, 2013 1:31 am
Forum: Community Members
Topic: They uplaoded this quick on youtube... o.0
Replies: 26
Views: 2625

BOOOOOO!!!! Stupid kids.
by jaxonhmmnd
Fri Jun 28, 2013 6:19 pm
Forum: Community Members
Topic: Love the new feature, but ...
Replies: 15
Views: 1579

Chris does say in the video that this is just the start of the prisoner release feature. They talk about the family coming to collect them and having them leaving in civilian clothes so I'd suggest that this suggestion may be something they look at.

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