Search found 20 matches

by dempom
Mon Jul 07, 2014 10:37 pm
Forum: Community Members
Topic: [Suggestion] Psyc Ward
Replies: 10
Views: 241

Re: [Suggestion] Psyc Ward

xander wrote:Psych ward.

xander

EDIT: Dangit.


This is not a repost. Those are for psychiatric wards... he wants a "psychic" ward for meta-humans.

I can only assume they would need additional security measures. :mrgreen:
by dempom
Sun May 11, 2014 6:22 pm
Forum: Community Members
Topic: CCTV range of motion
Replies: 0
Views: 64

CCTV range of motion

Does anyone know why CCTV's range of motion bugs out when near doors? My theory is that it treat doors like walls and thus does not swinging to face them. I have attached a screenshot of a case where this causes a problem. http://imgur.com/UVwni8r http://imgur.com/UVwni8r The red lines show the limi...
by dempom
Fri Jan 03, 2014 6:01 am
Forum: Community Members
Topic: released prisoners not being released
Replies: 5
Views: 150

Re: released prisoners not being released

According to the above mantis link, this can be caused by prisoners who are both awaiting solitary AND eligible for release. In this specific case, they must first complete their time in solitary.

Are your bugged prisoners in handcuffs?
by dempom
Fri Jan 03, 2014 5:57 am
Forum: Community Members
Topic: Alpha 16 multiple kitchens?
Replies: 17
Views: 572

Re: Alpha 16 multiple kitchens?

One cooker produces two pots of 10 meals each thus a serving table needs 4 cookers. One cooker needs either 2, 4 or 6 ingredients based on your meal selection. So for medium quality one cooker needs 4x20 ingredients to produce 20 meals (2 pots of 10). One fridge can hold 2 stacks of 40 ingredients....
by dempom
Thu Jan 02, 2014 5:42 pm
Forum: Community Members
Topic: Alpha 16 multiple kitchens?
Replies: 17
Views: 572

Re: Alpha 16 multiple kitchens?

thanks for the replies, going to do some testing to figure out what is going wrong in my prison. I've managed to get my two kitchens working by balancing my serving tables. Seemed to do the trick for me anyways. RGeezy911 is spot on to get multiple canteens working correctly you need to balance the ...
by dempom
Tue Dec 31, 2013 5:09 am
Forum: Community Members
Topic: Alpha 16 multiple kitchens?
Replies: 17
Views: 572

Alpha 16 multiple kitchens?

Has anyone gotten multiple distant kitchens working? My cooks are still bouncing between them, taking food from one kitchen and cooking it in the other.
by dempom
Tue Dec 31, 2013 1:28 am
Forum: Community Members
Topic: Workmen Not Carrying Out Tasks
Replies: 13
Views: 333

Re: Workmen Not Carrying Out Tasks

@_alphaBeta_

Slightly off topic but having the large pipes under toilets can be pretty risky. This allows for quicker tunnel digging and faster escapes!
by dempom
Mon Dec 30, 2013 9:33 am
Forum: Community Members
Topic: [Suggestion] Clone Library/Save
Replies: 2
Views: 152

Re: [Suggestion] Clone Library/Save

Haven't been on the forums in a while but this sounds like a great idea. If it is a game balance issue, maybe unlock the library feature with a research upgrade?
by dempom
Mon Dec 30, 2013 9:22 am
Forum: Community Members
Topic: Small pipe bug?
Replies: 6
Views: 150

Re: Small pipe bug?

I have experienced a similar bug. My suspicion is that it gets triggered when a pipe install either fails or is cancelled mid-install. This leads to the aforementioned phantom stored pipe(s). My work around: the stall occurs when the game tries to use the stored pipe but for some reason workers cann...
by dempom
Fri Mar 29, 2013 7:58 pm
Forum: Community Members
Topic: A few tweeks!
Replies: 4
Views: 161

I have a lot of prisoners that like sitting in the canteen as well. I just have metal detectors set up at the entrance for when they decide to steal knives, which seems to be pretty often. This actually makes me think of another idea: areas off limits during free time. For example, you might want p...
by dempom
Fri Mar 29, 2013 7:47 pm
Forum: Community Members
Topic: Ideas for security
Replies: 7
Views: 303

Re: Loitering

Some guards loiter in the Yard, if none are assigned to guard there, maybe they move where prisoners congregate? I thought that at first too but I have also noticed them gathering in my holding cell. I do not have continous intake on so my holding cell is never used. It makes me wonder if there are...
by dempom
Fri Mar 29, 2013 4:33 am
Forum: Community Members
Topic: Ideas for security
Replies: 7
Views: 303

In response to your second point; you can have multiple patrols in one area. Assign 2 (or more) guards to any area. Set multiple patrol routes. Then select one of your guards and manually direct them to a tile covered by one of the partrols. The guard will then follow that patrol. That is how I cre...
by dempom
Thu Mar 28, 2013 8:11 pm
Forum: Community Members
Topic: Ideas for security
Replies: 7
Views: 303

Ideas for security

I've started taking in Max Sec prisoners and have had to deal with greater security issues. As a result, I'd like to share some ideas for finer player control over security. 1) Flag High Risk Areas: I have several unassigned security guards who act as "floaters," guards who go where they a...
by dempom
Fri Feb 01, 2013 9:19 pm
Forum: Community Members
Topic: Thoughts on maximum security prisoners
Replies: 20
Views: 699

But the queues and priorities are messed up on prisoners, so they will go shower in someone else's cell rather than their own. I wish I knew this before making 40+ extra large cells to accommodate showers. Live and learn... Which is part of the fun. Its just a little more tedious when the game's pe...
by dempom
Fri Feb 01, 2013 7:39 am
Forum: Community Members
Topic: Thoughts on maximum security prisoners
Replies: 20
Views: 699

Setari wrote:But the queues and priorities are messed up on prisoners, so they will go shower in someone else's cell rather than their own.


I wish I knew this before making 40+ extra large cells to accommodate showers.

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