Darwinia Vista version released
We're delighted to announce that after many months of hard work a Vista version of Darwinia has been released.
Its been a fantastic opportunity, not only because we believe that Darwinia is a perfect addition to the Vista game package but also because it represents a major stepping stone for Introversion to work with one of the major players in the industry. Hopefully this will enable us to work with Microsoft again in the future.
The Vista version of Darwinia is available from the MSN Vista games page, which is really great news since it's such a popular site, and is sure to bring lots of new people to our game. Also getting Darwinia on that page on Vista's launch day is really good news for us.
Vista users will now be able to see the following enhancements to Darwinia:
- Porting of the Darwinia graphics system from OpenGL to DirectX has enabled new and enhanced visual effects, for example, screen warping explosion effects, reflective water, and Darwinian soul 'auras'. We've really gone to town with pixel shader effects and the end result is the best looking version of Darwinia we've ever made.
- Support of the Xbox 360 controller. If you own a 360 controller just plug it into your PC's USB port and Darwinia will pick it up automatically.
- Support of the new Vista parental control system
- Three new Darwinia levels designed by Gary Chambers (Icepick) : Jailbreak, Stronghold and Doomsday
- Availability on both games explorer menu and Vista media centre
- Rich saved games option allowing you to launch Darwinia by double clicking the save game from windows explorer
Work began in June 2006, with Johnny and Gary working to bring the project together. Along the way we also hired Stepan Hrbek to write the advanced DirectX pixel shader effects for this release. It's been a bit of a crazy project with some seriously tight deadlines, but here we are with Vista Darwinia released on Vista's launch day.
Now that this special Vista version is finished, we plan to make a Darwinia patch available to everyone that encorporates all the new features and enhancements we've written. We've got some cool new stuff planned for Darwinia in the future and this is just the beginning.
Its been a fantastic opportunity, not only because we believe that Darwinia is a perfect addition to the Vista game package but also because it represents a major stepping stone for Introversion to work with one of the major players in the industry. Hopefully this will enable us to work with Microsoft again in the future.
The Vista version of Darwinia is available from the MSN Vista games page, which is really great news since it's such a popular site, and is sure to bring lots of new people to our game. Also getting Darwinia on that page on Vista's launch day is really good news for us.
Vista users will now be able to see the following enhancements to Darwinia:
- Porting of the Darwinia graphics system from OpenGL to DirectX has enabled new and enhanced visual effects, for example, screen warping explosion effects, reflective water, and Darwinian soul 'auras'. We've really gone to town with pixel shader effects and the end result is the best looking version of Darwinia we've ever made.
- Support of the Xbox 360 controller. If you own a 360 controller just plug it into your PC's USB port and Darwinia will pick it up automatically.
- Support of the new Vista parental control system
- Three new Darwinia levels designed by Gary Chambers (Icepick) : Jailbreak, Stronghold and Doomsday
- Availability on both games explorer menu and Vista media centre
- Rich saved games option allowing you to launch Darwinia by double clicking the save game from windows explorer
Work began in June 2006, with Johnny and Gary working to bring the project together. Along the way we also hired Stepan Hrbek to write the advanced DirectX pixel shader effects for this release. It's been a bit of a crazy project with some seriously tight deadlines, but here we are with Vista Darwinia released on Vista's launch day.
Now that this special Vista version is finished, we plan to make a Darwinia patch available to everyone that encorporates all the new features and enhancements we've written. We've got some cool new stuff planned for Darwinia in the future and this is just the beginning.
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Chris - Introversion Staff

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- Posts: 1154
- Joined: Sat Nov 25, 2000 7:28 pm
- Location: Cambridge, UK





