Without further ado, I present you with an almost-acceptably-working DEFCON ModSuite.
I've choosen to release it now, even though it's far from finished, because the project is quite big (for me at least), and I need some feedback to be able to improve/fix the tool.
There are quite a few known bugs, and some features suggested are not yet implemented (ie. not fully working, thus not built into this release). Oh, and you can't use backspace when writing text. And the last line of 'cities.dat' can't be empty ... It's all explained in the readme
Yes, it is a work in progress, but I see no reason why the people of this modding community shouldn't have access to whatever tools are available, complete or not. You're just going to have to live with some annoyances for now.
... After all, the alternative would be even more annoying, right?
Excerpt from readme.txt:
- Code: Select all
[TAB] changes modes (coastlines/borders/cities)
[LMB] starts drawing line/places city
[RMB] stops drawing line/cancels placement of city
[WASD] moves up/left/down/right
[QE] zooms in/out
* don't use spaces in city/country names
* only use integers for proportional population
* upper limit of 40960 coastlines/cities/borders
Known bugs/lacking features:
* can't read 'cities.dat' if last line is newline
(ie. make sure the last line isn't empty)
* can only read RGB/8 bitmap, sized 2^n by 2^n
* no backspace in city naming
* no undo
As of the 5th of December 2006, the available version of DEFCON ModSuite is '11F', revised, cleaned up and built upon by Faxmachinen. Thank you!
The update does the following;
* Saving and reloading
* Continue drawing from last saved coastline/border
Oh, and before I forget:
Read the readme.txt!
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