I notice after ordering a bomber to nuke a target, it you order it to divert it's course (eg. to fly around a group of battleships), it will lunch a nuke at the point to tell it to fly to, as opposed to just flying there.
I find this really annoying, I hate saving my bombers from getting shot down by battleships, just to have them lunch their nukes at empty ground.
I think you should be able to order bombers to attack with left click, and move with right click, much like how it works with ships.
Bomber orders
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- Spacemonkey
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Bomber orders
Last edited by Spacemonkey on Wed Oct 11, 2006 9:55 am, edited 2 times in total.
- GeneticFreak
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Oh, well that seems kind of dumb.
I guess the rationale behind that is that when you give the arming codes (the wing plan attack r, if you will) it's the final step so the target itself is the number 1 priority, nevermind that you want to have your bombers attacking together which might entail them meeting up and arming before the actual target is assigned...
I guess the rationale behind that is that when you give the arming codes (the wing plan attack r, if you will) it's the final step so the target itself is the number 1 priority, nevermind that you want to have your bombers attacking together which might entail them meeting up and arming before the actual target is assigned...
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I had this problem in a match i was playing about an hour ago. I had a score of 23 (I really suck playing africa....) but there was some other demo guy who had a score of 26, and the victory timer was at 10 minutes. I had loadsa nukes in my airbases, but i only had one living bomber, in an airbase on the east side of my continent. I figured i had time for one last bomber run, so i loaded him up, and sent him out to bomb one city in south america to boost up my score. i saw some enemy battleships, so i tried to divert my bomber guys course around, but he launched his nuke instead, and i didnt have time to fly him back for another one. I finished last in that game...
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