The forum with all your Introversion News!

Moderators: DTNC Vicious, bert_the_turtle, jelco

First Multiwinia review

First Multiwinia review

Postby vic » Tue Sep 16, 2008 12:00 pm

IGN have just published their worldwide exclusive review of Multiwinia, which you can check out here.

IGN also recently wrote a great article about Introversion as part of a series of features they’re writing to celebrate all things independent in the world of gaming. To read click here.

Also be sure to check out the very last of our Multiwinia Mondays, where we take a look at Multiwinia’s most violent and challenging game mode yet; Assault!
User avatar
vic
Introversion Staff
Introversion Staff

 
Posts: 132
Joined: Tue Jul 12, 2005 2:58 pm

Postby Xocrates » Tue Sep 16, 2008 12:33 pm

Not bad, although I was hoping for a little bit higher score.
User avatar
Xocrates
level5
level5

 
Posts: 5247
Joined: Wed Dec 13, 2006 11:34 pm

Postby Pox » Tue Sep 16, 2008 1:25 pm

They seemed to approach it using A-grade graphics demo titles as a benchmark... the graphics clearly aren't meant to go up against the biig FPS/RTS titles, and it's clearly not aimed at taking on that kind of game in any way... after all, it's $30.
I do think we'll see some more favourable reviews coming up. I hope so, anyway - it certainly deserves some.
User avatar
Pox
level5
level5
 
Posts: 1786
Joined: Sat Mar 03, 2007 11:23 am
Location: Melbourne

RTS?

Postby jb_2me » Tue Sep 16, 2008 1:41 pm

I think it's amusing that IGN had a bit of a go at it for being not quite like a real RTS when in the same breath they praised Introversions games for not fitting into a standard genre.

Just like past games maybe this one isn't supposed to fit snugly into a genre, so don't review it like that, this is after all Introversion :)


Roll on Friday...
jb_2me
level0
 
Posts: 2
Joined: Thu May 11, 2006 4:16 pm

Postby ynbniar » Tue Sep 16, 2008 1:53 pm

<snip> oops NDA...
Last edited by ynbniar on Tue Sep 16, 2008 2:28 pm, edited 1 time in total.
User avatar
ynbniar
level5
level5

 
Posts: 2028
Joined: Wed Nov 08, 2006 10:36 pm
Location: Home again...

Postby Xarlaxas » Tue Sep 16, 2008 2:16 pm

Indeed, I concur with ynbniar.... Though we are a bit biased I guess. ^^;
User avatar
Xarlaxas
level5
level5

 
Posts: 1522
Joined: Sat Apr 15, 2006 4:48 pm
Location: Edinburgh

Postby multimania » Tue Sep 16, 2008 2:18 pm

Agreement here as well. Multiwinia is definitely worth more than that.

Don't tell IV or we'll to get murdered for NDA breakage.
multimania
level2
level2

 
Posts: 131
Joined: Fri Nov 26, 2004 4:07 pm
Location: Turn left past the giant evil space vortex.

Postby Phelanpt » Tue Sep 16, 2008 2:24 pm

That bias isn't that strange, since it's very probable that the version that the beta testers have is not the same the reviewers had.
User avatar
Phelanpt
level5
level5

 
Posts: 1839
Joined: Thu Aug 10, 2006 4:20 am
Location: Portugal

Postby Nutter » Tue Sep 16, 2008 2:42 pm

Could very well be that Chris ends up being correct with his initial prediction
User avatar
Nutter
level3
level3

 
Posts: 324
Joined: Thu May 25, 2006 1:30 pm
Location: Denmark

Postby xander » Tue Sep 16, 2008 3:12 pm

Phelanpt wrote:That bias isn't that strange, since it's very probable that the version that the beta testers have is not the same the reviewers had.

Why? I would expect that the beta testers would have pretty much exactly the version of the game that is meant to go out. Otherwise, IV would be releasing untested code, and why would they do that?

xander
User avatar
xander
level5
level5

 
Posts: 16120
Joined: Thu Oct 21, 2004 11:41 pm
Location: Reno, NV, USA

Postby Phelanpt » Tue Sep 16, 2008 3:21 pm

Well, usually, for the projects I've developed, the version the users have does not have features that are either in development, or untested. But you're right, my reasoning would make sense for the preview versions, but not so much for this review.
User avatar
Phelanpt
level5
level5

 
Posts: 1839
Joined: Thu Aug 10, 2006 4:20 am
Location: Portugal

Postby elexis » Wed Sep 17, 2008 12:31 am

*Please tell me if the following breaks the NDA, I hope it doesn't.*
IGN wrote:...there are genuine concerns such as some incredibly dodgy troop path-finding...

:roll:
How did we miss that? :wink:

IGN wrote:...frustrating lack of scope for keyboard shortcuts...


What exactly do they want shortcuts for? (I can think of one thing, but to mention it here would definitly breach the NDA)


EDIT: I just had to mention this when I saw it:

IGN wrote:Multiwinia is definitely the most unique release of next week.


How many games are coming out this week? Or is IGN's way of saying that there is a unique game every week?
User avatar
elexis
level5
level5
 
Posts: 1466
Joined: Fri Aug 24, 2007 6:11 am
Location: Australia

Postby Mas Tnega » Wed Sep 17, 2008 12:48 am

elexis wrote:EDIT: I just had to mention this when I saw it:

IGN wrote:Multiwinia is definitely the most unique release of next week.


How many games are coming out this week? Or is IGN's way of saying that there is a unique game every week?
World in Conflict... and... erm... little help?

Not the most elegant of statements, no.
Mas Tnega
level5
level5

 
Posts: 7893
Joined: Sat Mar 02, 2002 11:54 pm
Location: Edinburgh

Postby zach » Wed Sep 17, 2008 6:08 am

IGN wrote:Multiwinia is effectively Darwinia turned into Worms

I hope they mean this in a 'Multiwinia is effectively the best game of today' sense. Sadly, I don't think that's the case.

What does a 7.6 mean, coming from IGN?
I know quite a few review sites that use only from 6 and up, 6 meaning "fucking horrible don't ever play this or your eyes will bleed and your arms will fa.
User avatar
zach
level5
level5

 
Posts: 1351
Joined: Wed Jun 30, 2004 1:21 pm
Location: Denmarkia

Postby The GoldFish » Wed Sep 17, 2008 8:21 am

Nothing in that review surprised me, really.
User avatar
The GoldFish
level5
level5

 
Posts: 3961
Joined: Fri Mar 01, 2002 9:01 pm
Location: Bowl / South UK
Next

Return to Introversion News

Who is online

Users browsing this forum: No registered users and 3 guests