Hi, I'm new to modding, and my main purpose of starting modding, is to create a "Room Placeholder", where the player can create a room and chose it's name, just to better organize the initial prison blueprint.
Is there any way I can ask for the player input such as a prompt/dialog and rename a newly create area with its content?
I don't need the full mod, but if you could give me some directions, it would be greatly appreciated.
Thanks!
Is there a way to have a room placeholder?
Moderator: NBJeff
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Re: Is there a way to have a room placeholder?
An alternative is to make possible to place rooms everywhere, like interior room in outdoor rooms. Thats what you want, right?
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Re: Is there a way to have a room placeholder?
Yeah, I guess it kinda works. The problem is that I would have to remove the "inside only" restriction of every area, and that could mess things up during the game.
Re: Is there a way to have a room placeholder?
I think that there is a mod that lets you place a room anywhere without taking away the indoor requirement. Im not sure tho.
Re: Is there a way to have a room placeholder?
I found three mods.
This one lets you build indoor rooms outdoors but they still have the indoor requirement. It says alpha 31 but i checked and it works with 1.3d:
http://steamcommunity.com/sharedfiles/f ... htext=room
EDIT: It seems that it breaks food distribution, so sadly it doesnt work. Shame, I liked it.
This one adds a placeholder for each room with their names, which are non functional and you will have to rewrite with the original rooms when you want them to work:
http://steamcommunity.com/sharedfiles/f ... htext=room
This one directly removes any requirements:
http://steamcommunity.com/sharedfiles/f ... htext=room
This one lets you build indoor rooms outdoors but they still have the indoor requirement. It says alpha 31 but i checked and it works with 1.3d:
http://steamcommunity.com/sharedfiles/f ... htext=room
EDIT: It seems that it breaks food distribution, so sadly it doesnt work. Shame, I liked it.
This one adds a placeholder for each room with their names, which are non functional and you will have to rewrite with the original rooms when you want them to work:
http://steamcommunity.com/sharedfiles/f ... htext=room
This one directly removes any requirements:
http://steamcommunity.com/sharedfiles/f ... htext=room
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- level0
- Posts: 3
- Joined: Fri Feb 12, 2016 3:25 am
Re: Is there a way to have a room placeholder?
Thanks!
I ended up creating a Placeholder room for each room ([PH] Room Name), with no requirements.
Will add only the dimension requirement, as it's applied to both indoor and outdoor rooms.
materials.txt
base-language.txt
I ended up creating a Placeholder room for each room ([PH] Room Name), with no requirements.
Will add only the dimension requirement, as it's applied to both indoor and outdoor rooms.
materials.txt
Code: Select all
BEGIN Room
Name PH_Cell
END
BEGIN Room
Name PH_SuperiorCell
END
BEGIN Room
Name PH_HoldingCell
END
BEGIN Room
Name PH_Canteen
END
BEGIN Room
Name PH_Kitchen
END
BEGIN Room
Name PH_Shower
END
BEGIN Room
Name PH_Yard
END
BEGIN Room
Name PH_Intake
END
BEGIN Room
Name PH_Execution
END
BEGIN Room
Name PH_Workshop
END
BEGIN Room
Name PH_Security
END
BEGIN Room
Name PH_Office
END
BEGIN Room
Name PH_MedicalWard
END
BEGIN Room
Name PH_Morgue
END
BEGIN Room
Name PH_CommonRoom
END
BEGIN Room
Name PH_Laundry
END
BEGIN Room
Name PH_CleaningCupboard
END
BEGIN Room
Name PH_Visitation
END
BEGIN Room
Name PH_ParoleRoom
END
BEGIN Room
Name PH_Solitary
END
BEGIN Room
Name PH_Kennel
END
BEGIN Room
Name PH_Armoury
END
BEGIN Room
Name PH_Staffroom
END
BEGIN Room
Name PH_Library
END
BEGIN Room
Name PH_Forestry
END
BEGIN Room
Name PH_Classroom
END
BEGIN Room
Name PH_Chapel
END
BEGIN Room
Name PH_MailRoom
END
BEGIN Room
Name PH_Shop
END
base-language.txt
Code: Select all
room_ph_cell [PH] Cell
room_ph_holdingcell [PH] Hold Cell
room_ph_solitary [PH] Solitary
room_ph_superiorcell [PH] Sup Cell
room_ph_dormitory [PH] Dormitory
room_ph_familycell [PH] Fam Cell
room_ph_sharedcell [PH] Sha Cell
room_ph_canteen [PH] Canteen
room_ph_kitchen [PH] Kitchen
room_ph_shower [PH] Shower
room_ph_yard [PH] Yard
room_ph_storage [PH] Storage
room_ph_deliveries [PH] Deliveries
room_ph_garbage [PH] Garbage
room_ph_execution [PH] Execution
room_ph_workshop [PH] Workshop
room_ph_security [PH] Security
room_ph_office [PH] Office
room_ph_medicalward [PH] Infirmary
room_ph_morgue [PH] Morgue
room_ph_commonroom [PH] Com Room
room_ph_laundry [PH] Laundry
room_ph_visitation [PH] Visitation
room_ph_cleaningcupboard [PH] Cupboard
room_ph_kennel [PH] Kennel
room_ph_armoury [PH] Armoury
room_ph_staffroom [PH] Staffroom
room_ph_library [PH] Library
room_ph_forestry [PH] Forestry
room_ph_classroom [PH] Classroom
room_ph_exports [PH] Exports
room_ph_chapel [PH] Chapel
room_ph_intake [PH] Reception
room_ph_clearrooms [PH] Clear Rooms
room_ph_paroleroom [PH] Parole
room_ph_mailroom [PH] Mail R
room_ph_shop [PH] Shop
room_ph_nursery [PH] Nursery
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