Mod WIP: 'Humanities Last Stand at Mars'
Posted: Thu Feb 20, 2014 4:00 pm
I'm working on a mod that replaces all fleet unit graphics with Saucers, except for the carriers which now have a cigar shape. The setting is in space near Mars. ---Humanities last stand is about to occur at mars, an interdimensional gate leading to the homeworld of an enemy race of reptilian humanoids has just opened in the Mars sphere of influence. Will you repeat history, and have humanity kneel down before these alien Gods? Or will you take on the persona of one of humanities greatest battle commanders and defeat the parisitic race that threatens the harmony of humanities home?--
The mod is nearly complete. However, I'd love to be able to change the flight characteristics of all weapons, saucers, and "cigar" carriers, making them faster and more agile, however it seems that this may only be done through the source code, so if anyone is willing to lend a hand I'd appreciate it.
There appears to be a problem with territory location and cities. When placing the mouse over the bottom right territory of the alien planet, the label appears off the planet. Also, some cities are not appearing.
if possible, I'd like to prevent the letters in the menu overlay from flipping, and make them scroll down slower.
Is there a way to prevent the map from tiling to the left and right? If so, how?
http://www.moddb.com/mods/humanities-la ... /downloads
The mod is nearly complete. However, I'd love to be able to change the flight characteristics of all weapons, saucers, and "cigar" carriers, making them faster and more agile, however it seems that this may only be done through the source code, so if anyone is willing to lend a hand I'd appreciate it.
There appears to be a problem with territory location and cities. When placing the mouse over the bottom right territory of the alien planet, the label appears off the planet. Also, some cities are not appearing.
if possible, I'd like to prevent the letters in the menu overlay from flipping, and make them scroll down slower.
Is there a way to prevent the map from tiling to the left and right? If so, how?
http://www.moddb.com/mods/humanities-la ... /downloads