How do you make up your fleets?

In-depth tactical discussion on how to lose the least

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Do you use mixed ship fleets?

Yes, I do.
18
31%
No, I don't.
37
63%
Dinosaurs.
4
7%
 
Total votes: 59
Blackbeard
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Postby Blackbeard » Sat Sep 01, 2007 6:57 pm

[quote="Player7"]mixed fleets!!?? ughhh, never.

It was my belief that since every ship in the fleet must move in unison mixing fleets slows every ship down to the match the slowest ship ie: battleships go as slow as carriers or subs.[/quote


With the B/ship, Carrier, Sub combo, you get the benefits of Active Sonar in close proximity to the other two vessels, with a small trade-off in speed. I only use this method when playing as Europe, where the east coast of North America is the primary goal, and you usually get a lot of confusion mid-atlantic (especially with fleets coming up from Africa and South America as well).
Also, you get a maleable flotilla of 12 self-contained units which is protected as well from the rear, as from the front. It would be interesting though, to put this up against a very well managed 'battering ram' of B/ships, followed by Carriers (spewing fighters then bombers), with Sub packs lurking always in the background. :twisted:
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Postby Blackbeard » Mon Sep 03, 2007 12:04 pm

:oops: I'm just getting into this forum stuff.
Anyway, I had my first game as Europe for a while, using the above setup - with mixed results. On the plus side, I did catch a Sub fleet trying to sneak up past Greenland just after Defcon 3, and destroyed them. However, I made the mistake of keeping my own flotilla closely bunched, the reward for which was some serious fleet-nuking mid-atlantic. :oops: :oops:
And... Russia sailed down the coast of Norway unopposed, spotted my airbases, and promptly wiped them off the map. Oh well, what was this topic about again? :roll:
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Wikkket klowN
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Water water everywhere and not a drop to drink.

Postby Wikkket klowN » Thu Nov 08, 2007 3:02 am

I use boats with little wheels that kan pull up onto land and nuke a city from a park bench. That's the way to go. I found a way around this newest version. LAND SAILING IS BACK AHOY!! YARGH!! We be pirates.
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All American Mobster
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Postby All American Mobster » Thu Nov 08, 2007 8:52 pm

Hehe, I just realized your name was wiket clown. Someone else does listen to the Insane Clown Posse



-$tanley
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Deamon
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Postby Deamon » Thu Nov 08, 2007 9:43 pm

I voted dinosaurs because once I was africa, and I arranged all my fleet like a dinosaur's head by Austrailia and used the whiteboard to draw the outlines better,

I then proeceeded to comment that "The dinosaurs are coming back to Asia, to bring the extinction!"

( I thought that up in 2 seconds and I'm very proud of it ) :P
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Hyperion
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Postby Hyperion » Thu Nov 08, 2007 10:04 pm

Sticky back plastic, best way to put together a fleet.
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world idiot
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Postby world idiot » Thu Nov 08, 2007 10:43 pm

you cannot beat duct tape :D
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All American Mobster
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Postby All American Mobster » Fri Nov 09, 2007 1:22 am

world idiot wrote:you cannot beat duct tape :D


He has a point



-$tanley
skull13
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Postby skull13 » Fri Nov 09, 2007 3:12 am

My fleets are more of a chewing gum and prayer sorta thing...
1 battleships 3 carrier in some and 3 subs and 1 battleships in the rest.
My subs don't hold together too well...
ANYONE HAVE ANY WATER RESISTANT CHEWING GUM!?
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Hyperion
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Postby Hyperion » Fri Nov 09, 2007 8:04 pm

skull13 wrote:My fleets are more of a chewing gum and prayer sorta thing...
1 battleships 3 carrier in some and 3 subs and 1 battleships in the rest.
My subs don't hold together too well...
ANYONE HAVE ANY WATER RESISTANT CHEWING GUM!?


What happens to non resistent chewing gum that would require it to be resistent? O_o
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Postby echelon101 » Thu Nov 15, 2007 9:11 am

I find that mixed fleets of sub/carrier/battleship don't really work for me, as I either get steamrolled by a battleship fleet or bombed to crud with a carrier fleet. Although I am partial to sub/battleship mix.
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Postby Slow Ride » Thu Nov 15, 2007 3:33 pm

I think people are too hung up on annihilating other fleets. I used to spend most of DEFCON 2 and early DEFCON 1 trying to sink people in the open ocean. I eventually realised it was time much more effectively spent launching sub nukes from my own water against my nearest neighbour and coordinating bomber strikes, while the rest of the fleet protected my coast from infiltration by subs.
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Kumiankka
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Postby Kumiankka » Fri Nov 16, 2007 5:33 pm

Depends if you mainly play 1v1 or 6 player games, decisive naval battles are much more important in the former.
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Cobra Commander
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Postby Cobra Commander » Fri Nov 16, 2007 6:49 pm

I find Mixed fleets very good for diplomacy at times as they can be used more defensivley but on defaut I never use them
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Peace and Love
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Postby Peace and Love » Sat Nov 17, 2007 6:35 am

mixed fleets are justifiable in 6 player situations but in 1 vs 1 I find it best to use unmixed and small fleets. This gives you more flexibility and in 1 vs 1 you simply have more time to micromanage so it's best to take advantage of the time and do a little extra to win a naval battle.

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