Avoiding naval nukes?
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Avoiding naval nukes?
I have been thinking a bit lately about what would be the best way to avoid naval nuking... It seems that if you exclude the more or less random carpet bombing of the ocean, it would be best to just have your fleet stay in place when you see incoming missiles (if you know that your enemy have them within radar range) as bombers can't be targeted to nuke ships that they can actually see (given that I haven't missed something about how to free-target bomber nukes). This means that the nuke must be targeted not on a ship, but somewhere close. At least I've noticed that my own nukes can't really take out ships unless the fleets move. Of course if your fleet is already moving, that a whole other matter.
Am I missing something vital here, or do my statements above hold?
-NRG
DISCLAIMER: I am a novice at naval nuking, so please do enlighten me
Am I missing something vital here, or do my statements above hold?
-NRG
DISCLAIMER: I am a novice at naval nuking, so please do enlighten me
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nrgizer wrote:Aaah, so this is really a "limitation" in the GUI then? The crosshair clings to units, but this is allows for different "cling-distances" on different zoom levels...? didn't think of that...
-NRG
That is a way to see it
I wouldn't call it a limitation, rather a feature.
While you're seeing the light....this works for placing any installation, too. So you can group silos tightly together, zoom in and drop a radar in between them
- Radiant Caligula
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torq wrote:Hyperion wrote:Hehe, ocean nuking...what's that?
Some kind of unholy dark magic dishonest players resort to selling their souls to devil in order to win.
yes yes, people are willing to sell their souls to acheive just about anything.
That's why I'm so filthy stinking rich...
-First you wanna kill me. Now you wanna kiss me?? BLOW!
Radiant Caligula wrote:torq wrote:Hyperion wrote:Hehe, ocean nuking...what's that?
Some kind of unholy dark magic dishonest players resort to selling their souls to devil in order to win.
yes yes, people are willing to sell their souls to acheive just about anything.
That's why I'm so filthy ...
I have it on good authority you sold your soul for a hand job . . ..
JESUS wrote:Radiant Caligula wrote:torq wrote:Hyperion wrote:Hehe, ocean nuking...what's that?
Some kind of unholy dark magic dishonest players resort to selling their souls to devil in order to win.
yes yes, people are willing to sell their souls to acheive just about anything.
That's why I'm so filthy ...
I have it on good authority you sold your soul for a hand job . . ..
If anyone would know...it would be Jesus
- Radiant Caligula
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- Joined: Thu Nov 02, 2006 3:47 am
- Location: Somewhere sodomized
Hyperion wrote:JESUS wrote:Radiant Caligula wrote:torq wrote:Hyperion wrote:Hehe, ocean nuking...what's that?
Some kind of unholy dark magic dishonest players resort to selling their souls to devil in order to win.
yes yes, people are willing to sell their souls to acheive just about anything.
That's why I'm so filthy ...
I have it on good authority you sold your soul for a hand job . . ..
If anyone would know...it would be Jesus
ah, hyperquoting is back!
SO IS JESUS!
As a reminder: I have no soul. How can I sell something I don't have? And I don't receive hand jobs. I give them.
-First you wanna kill me. Now you wanna kiss me?? BLOW!
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OCEAN NUKING NEEDS TO STOP.
What an utter waste of fissile material.
It is not that useful, easy to avoid, and not to mention, uh...wastes nukes!!!
what are people thinking???
Just move your boats in ziggy zaggy motions, and sometime in circles to avoid nukes. if you are getting bombarded on the sea, well, let him hit you then. Its better that he waste his nukes on the damn boats than on your cities that are full of little happy points people. lol
(Too often have I yelled out in laughter as players waste nukes on my empty carriers late game.)
What an utter waste of fissile material.
It is not that useful, easy to avoid, and not to mention, uh...wastes nukes!!!
what are people thinking???
Just move your boats in ziggy zaggy motions, and sometime in circles to avoid nukes. if you are getting bombarded on the sea, well, let him hit you then. Its better that he waste his nukes on the damn boats than on your cities that are full of little happy points people. lol
(Too often have I yelled out in laughter as players waste nukes on my empty carriers late game.)
[SC] Pravus wrote:OCEAN NUKING NEEDS TO STOP.
What an utter waste of fissile material.
It is not that useful, easy to avoid, and not to mention, uh...wastes nukes!!!
what are people thinking???
Just move your boats in ziggy zaggy motions, and sometime in circles to avoid nukes. if you are getting bombarded on the sea, well, let him hit you then. Its better that he waste his nukes on the damn boats than on your cities that are full of little happy points people. lol
(Too often have I yelled out in laughter as players waste nukes on my empty carriers late game.)
Let's say that early game a player uses five nukes to take out one carrier. It may seem like a waste, but could be a good use of resources. They not only have removed (potentially) six nukes from the game, but also removed a launch pad for bombers, the potential for fighter recon, the potential for actual ship recon, and may have opened a hole for their subs to get through.
Even nuking an empty carrier has it's benifits. It prevents the carrier from providing fighter cover for bombing attacks, limits the enemies radar coverage, and reduces the enemies ability to detect subs.
Then, once the navy is out of the way, the cities are a much easier target.
- Ace Rimmer
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Feud wrote:[SC] Pravus wrote:OCEAN NUKING NEEDS TO STOP.
What an utter waste of fissile material.
It is not that useful, easy to avoid, and not to mention, uh...wastes nukes!!!
what are people thinking???
Just move your boats in ziggy zaggy motions, and sometime in circles to avoid nukes. if you are getting bombarded on the sea, well, let him hit you then. Its better that he waste his nukes on the damn boats than on your cities that are full of little happy points people. lol
(Too often have I yelled out in laughter as players waste nukes on my empty carriers late game.)
Let's say that early game a player uses five nukes to take out one carrier. It may seem like a waste, but could be a good use of resources. They not only have removed (potentially) countless (ok, no exactly) nukes from the game, but also removed a launch pad for bombers, the potential for fighter recon, the potential for actual ship recon, and may have opened a hole for their subs to get through.
Even nuking an empty carrier has it's benifits. It prevents the carrier from providing fighter cover for bombing attacks, limits the enemies radar coverage, and reduces the enemies ability to detect subs.
Then, once the navy is out of the way, the cities are a much easier target.
A carrier might be empty, but if you have bombers that are loaded but need a launch pad, you can send as many bombers through an empty carrier as you've got.
Smoke me a kipper, I'll be back for breakfast...
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