Uplink 1.54 Patch/Demo (Windows/Linux)
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Just a quick thought... How difficult would it be to remove the automatic passcode entry at the title screen?
It's sounds tivial I know... but it would be kind of going along with the theme of the game if the user accounts were private and less Accessable...
Long story short I had a great game going for litterally months, (I desided to add some realism by vowing to never press Fast Forward) a relative of mine was screwing around and ended up getting my character disavowed...
I know that the back ups are easy enough to restore, I just thought it was annoying, and would give the game a subtle but nice touch...
Please anyone give me your thoughts.
It's sounds tivial I know... but it would be kind of going along with the theme of the game if the user accounts were private and less Accessable...
Long story short I had a great game going for litterally months, (I desided to add some realism by vowing to never press Fast Forward) a relative of mine was screwing around and ended up getting my character disavowed...
I know that the back ups are easy enough to restore, I just thought it was annoying, and would give the game a subtle but nice touch...
Please anyone give me your thoughts.
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- level2
- Posts: 80
- Joined: Thu Nov 30, 2006 3:55 am
- Contact:
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- level2
- Posts: 80
- Joined: Thu Nov 30, 2006 3:55 am
- Contact:
I believe the password entry recognises already if you've got the wrong entry. Presumably the only thing you would need to remove, then, is the 'auto-entry' of the password. I wouldn't be surprised if this process was achieved in the main code by a call to a function elsewhere (since it is used for both the opening menu and for connection to Uplink Internal Services), so it may only take a single line change.
I'm not sure if this belongs here and if it is intentional, but I'm just gonna post it:
There still is a 'Sample Local Area Network' system, located near the top left edge of the map. You can let your connection bounce over it and everything; it even has a link in the InterNic list.
There still is a 'Sample Local Area Network' system, located near the top left edge of the map. You can let your connection bounce over it and everything; it even has a link in the InterNic list.
This is not a signature.
The sample was put in there intentionally so that people could easily see what LANs were like when first implemented. It just hasn't been removed since, though I suppose it isn't really needed anymore.
(Incidentally, there is an Akatosh on some other forum I have frequented in the past so it's off-putting seeing it in a different context :) )
EDIT: Just to clarify, I don't need people to tell me who/what Akatosh is.
(Incidentally, there is an Akatosh on some other forum I have frequented in the past so it's off-putting seeing it in a different context :) )
EDIT: Just to clarify, I don't need people to tell me who/what Akatosh is.
- frenchfrog
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- frenchfrog
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- frenchfrog
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