Failure to launch etc
Posted: Fri Oct 23, 2009 3:34 am
soons i heard about uplink online on the introversion site (ABH ABH) I knew i had to do something...
so i'm working on a version of uplink entirely built in MUX 2. (used to make text based worlds, research it if you're interested)
the multiplayer aspect is already there, since mushes are entirely multiplayer, all that needs to be coded is...well everything. already got a working gateway prototype and software that installs/uninstalls.
pros are, it's all really easy to build, cons are, art is limited to ascii. but if you ask me, that makes the atmosphere all the more authentic.
anywho, if there are any mushcoders out there that want to hit me up, drop me a PM.
if anything ever gets done, it will be super cool
(i'll drop a link once i get hosting arranged)
so i'm working on a version of uplink entirely built in MUX 2. (used to make text based worlds, research it if you're interested)
the multiplayer aspect is already there, since mushes are entirely multiplayer, all that needs to be coded is...well everything. already got a working gateway prototype and software that installs/uninstalls.
pros are, it's all really easy to build, cons are, art is limited to ascii. but if you ask me, that makes the atmosphere all the more authentic.
anywho, if there are any mushcoders out there that want to hit me up, drop me a PM.
if anything ever gets done, it will be super cool
(i'll drop a link once i get hosting arranged)