Gang lieutenants isolated, yet gang members still attack?

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MoonStorm
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Gang lieutenants isolated, yet gang members still attack?

Postby MoonStorm » Mon May 09, 2016 9:18 pm

I have isolated the gang lieutenants and the leader away in a SuperMax cell block, together with the needed amenities, far away from the gang members. They never get to leave that block, yet the gang members still attempt to occupy parts of my prison, getting beaten up and tazered like idiots over and over again. Two guards with tasers and body armor constantly send the same bunch of 10+ losers from a yard almost every day to the infirmary or solitary cells. Reading the release notes I was under the impression gangs only organize "plays" with their lieutenants, however that doesn't seem to be the case. The AI cheats by bypassing the meeting with the lieutenants and then charges even though it should know by now it'll lose, as it's using the same old gang members against the same opposing force (in this case two guards stationed in the yard). This gets old pretty fast.

Can this be fixed please?

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