So I've been thinking about this for a long time now. Wouldn't it be great if you could divide up your prison into cell blocks and other areas? I know you sort of can do this now, but not fully.
For example you could say that one area are cellblocks A another Cellblock B and so on, if anything then happens to cellblock A you could with some fancy buttons lock that area down, same goes with other areas. I just feel that this would add a lot more control to the game, since you right now have to lock down the entire prison if a riot breaks out in one area, sure maybe that's more realistic but not really practical in the game I feel. This would work great with other parts too, like shakedown, or free fire.
See and image example here: http://imgur.com/YhBmEBJ
What do you guys think?
Feature idea: Cellblocks
Moderator: NBJeff
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Re: Feature idea: Cellblocks
sure. why not? good idea.
Re: Feature idea: Cellblocks
I was actually thinking about this earlier today. My prison is basically divided into quarters with a small number of shared rooms, and I would really like to be able to set a regime per block so that I can better control the amount of prisoners in the shared room at any given time.
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Re: Feature idea: Cellblocks
I could not agree more. They should also give you defined controls for each block, like the other guy said, separate regimes is a start!
Re: Feature idea: Cellblocks
You might be able to do this with the logic circuits.
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