The Art of War version 0.1

Talk about your new mod or map here

Moderators: jelco, bert_the_turtle

Would anyone like to be a beta tester, just play the full game, or is this a terrible idea?

Beta
5
100%
Full mod only
0
No votes
no part of TAoW
0
No votes
 
Total votes: 5
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Testrie
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Postby Testrie » Thu Dec 14, 2006 1:20 am

xander wrote:
Shwart!! wrote:1. Huh? Wouldn't that just remove my buildings?

No. The buildings are actually stored in the mission and map files. In game.txt, only the status of buildings is kept -- i.e. online vs offline. There are a few buildings that should be left in -- anything that you want online by default, and any dynamic building that is used as a mission objective (this is to work around the IsLinuxBust bug -- it may have been fixed, but I can't remember, right off). Any other buildings can be safely removed.

xander

Shwart:
1) what he said ^
2) You have been promoted to Editor. Please add an entry to the about page. (and edit your own page)
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Postby Shwart!! » Thu Dec 14, 2006 1:22 am

Hmm... It's set to team 2 and online in both files. Bizarre. It still doesn't work.

Shwart!!
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Postby Shwart!! » Thu Dec 14, 2006 5:49 pm

Now i killed it. :( I try to load the mod and it gives me a fatal error of a non-global CT found in Router_937.

I don't even have time to look at it, since I have to go.
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Postby Testrie » Thu Dec 14, 2006 5:57 pm

Shwart!! wrote:Now i killed it. :( I try to load the mod and it gives me a fatal error of a non-global CT found in Router_937.

I don't even have time to look at it, since I have to go.


Find your map_Router_937 file.

Look for lines that start like this:

Code: Select all

ControlTower


make sure that the second-to-last number is a 1.

For example,

Code: Select all

   ControlTower        44      3041.90 3591.42 2       -0.23   0.97    0           41

should be

Code: Select all

   ControlTower        44      3041.90 3591.42 2       -0.23   0.97    1           41


(this example may not be your problem. Basically the number you have to worry about is the 1

elyea
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Postby Shwart!! » Fri Dec 15, 2006 12:02 am

That was it. Thanks.
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Postby Testrie » Fri Dec 15, 2006 7:15 pm

Shwart!! wrote:That was it. Thanks.


glad i could help.

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