The Modlist Thread

Talk about your new mod or map here

Moderators: bert_the_turtle, jelco

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martin
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Postby martin » Sun Apr 02, 2006 2:39 pm

sounds good. I'll look at my numerous mods and give you some numbers...

OK:

Autobattle - 5 levels, no storyline, non scripted.
MaintanenceSYS - 8 levels, part of a storyline series, scripted.
Protologic - 6 levels, no storyline, non-scripted.
War - 7 levels, no storyline, non-scripted.
Civil war - 6 levels, part of a storyline series, scripted.
TheDeserts (non TBM) - 11 levels, a vague storyline, unscripted.

Also a new website for TheBigMod:

http://www.crimsonsun.cc/big_mod.html

Thanks to lowell for hosting.
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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hitm4n
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Postby hitm4n » Fri Apr 07, 2006 7:42 pm

Come on Mod peeps. A quick reply with how many levels your mod has and wether its scripted or not is all i need...
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xander
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Postby xander » Fri Apr 07, 2006 8:17 pm

Insurrection contains at least 15 levels (probably quite a few more, but a simple count is not that simple), and is a campaign style mod (i.e. it contains scripts that control the flow of levels, &c.).

xander
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hitm4n
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Postby hitm4n » Sun Apr 23, 2006 10:36 pm

Insurrection updated and Reprisal added. Site updated.
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Postby daset » Sun Apr 23, 2006 10:48 pm

Reprisal has 7 levels(14 if you count the cutscene-only ones), and it is scripted.
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hitm4n
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Postby hitm4n » Sun Apr 23, 2006 11:37 pm

cheers dude. updated.
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hitm4n
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Postby hitm4n » Wed Apr 26, 2006 9:04 am

Reprisal and Insurrection updated again.
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hitm4n
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Postby hitm4n » Mon May 01, 2006 2:06 pm

Reprisal up to 1.0.6
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hitm4n
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Postby hitm4n » Thu May 04, 2006 8:40 am

enemy within pt2 up to 1.11
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Lowell
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Postby Lowell » Fri May 05, 2006 4:22 am

The_Particles_Within_0.13 has 10 levels so far, scripted, storyline

I'm doing the final testing with a couple others for the big 0.12 update release. Big improvments all maps. I'm 3/4 the way through, this time everything works great. Hope to be done by the weekend. Also I picked up a couple helpers along the way, that should mix things up a tad for missions in the second half. The "plan" was for 18 to 20 levels.
Last edited by Lowell on Tue May 30, 2006 4:09 pm, edited 1 time in total.
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hitm4n
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Postby hitm4n » Sun May 28, 2006 12:37 pm

Reprisal up to 1.0.7
The Particles Within up to 0.12
Modlist here updated, website updated.
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Lowell
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Postby Lowell » Wed May 31, 2006 6:38 am

The_Particles_Within_0.14

10 levels so far, scripted, storyline
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hitm4n
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Postby hitm4n » Thu Jun 01, 2006 10:58 am

particles within updated to 0.14
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Postby trickfred » Fri Jun 30, 2006 9:01 am

Enemy Within:

Part 1 - 3-4, depending on perspective (First level's incredibly short, but playable)

Part 2 - 5-7, see above - also, last level's technically 2 seperate levels

Part 3 - 8-10 (Depending on play choices), some long, some short - not counting cutscene-only levels, or one level you briefly go back to a second time. Whew!

ArcadeRemix - 10 levels x 3 built in difficulty levels (The game's difficulty system is too unmanageable when creting mods, IMHO), and one secret easter egg level.

And yes, all scripted.
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hitm4n
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Postby hitm4n » Fri Jun 30, 2006 1:08 pm

Info and part 3 added.

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