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Linux binary released

Posted: Sat Mar 19, 2005 2:27 am
by joeljkp
Download the linux binary here: http://www.darwinia.co.uk/support/linux.html

Posted: Sat Mar 19, 2005 3:02 am
by xyzyxx
this may have been already posted in the News section.

http://www.forums.introversion.co.uk/darwinia/viewtopic.php?t=1879

Posted: Sat Mar 19, 2005 4:10 am
by The GoldFish
And the first place someone who doesn't already know that is going to look is here.

Makes sense to me :P

Posted: Sat Mar 19, 2005 8:55 am
by edd8990
yeah. This should be stickied!

Darn it all to heck

Posted: Fri Dec 30, 2005 6:02 am
by podfish
I have a Steam subscription and that's how I installed Darwinia...I'd love to get the linux binary...is there a way to transfer the license? :-(

Re: Darn it all to heck

Posted: Fri Dec 30, 2005 7:19 pm
by xander
podfish wrote:I have a Steam subscription and that's how I installed Darwinia...I'd love to get the linux binary...is there a way to transfer the license? :-(

Just download the Linux binary and use the Steam files. It should work...

xander

Posted: Mon Jan 02, 2006 5:24 pm
by Ainvar
How would one do that if the binary requires a cd?

Posted: Wed Jan 04, 2006 10:18 pm
by sysrq
It doesn't require the CD, it requires the data on the CD. The data that is also in the steam release.

Posted: Thu Jan 05, 2006 6:15 pm
by maxinion
SysRq wrote:It doesn't require the CD, it requires the data on the CD. The data that is also in the steam release.


More specifically, you need to take the main.dat and sounds.dat files from the SteamApps\username\Darwinia (something like that...) folder, and put them in the .../darwinia/lib directory. That's all! So first, just run the installer, but make sure to uncheck the box that checks for the cd, and then just copy these files over. If you have a savegame you want to transfer, take the users folder in the Darwinia directory inside of Steam, and copy it to ~/.darwinia/full, and you're good to go. Yay for trial and error to figure this out.

Posted: Thu Jan 05, 2006 10:47 pm
by maxinion
Unfortunately, turns out copying savegames isn't so easy. Windows save games use DOS text files; linux savegames use UNIX text files. If you have a util to convert them, then go ahead and try it... otherwise, you're going to be able to load games, but not save them. Sorry mates.

Posted: Thu Jan 05, 2006 11:01 pm
by xander
maxinion wrote:Unfortunately, turns out copying savegames isn't so easy. Windows save games use DOS text files; linux savegames use UNIX text files. If you have a util to convert them, then go ahead and try it... otherwise, you're going to be able to load games, but not save them. Sorry mates.


But the difference is just in the newline char, isn't it? If memory serves, Windows uses \r\n, while UNIX uses just \n (or something like that). My knowledge of the command line is fairly minimal, but couldn't you fix that fairly quickly with sed or awk or something like that?

xander

Posted: Thu Jan 05, 2006 11:08 pm
by maxinion
It would seem simple enough, yeah. Then again, I'm too lazy to figure out how to use sed or awk as of the moment, and I'm ok with starting a new game. If anyone wants to figure it out and post it here so we have a more complete how-to, that's their prerogative I guess.

Posted: Fri Jan 06, 2006 12:16 am
by shinygerbil
IIRC in a text editor like Kate, you can choose whether it saves in UNIX or DOS style (or even Mac style - how are they different?). So you could use that to convert them..

Posted: Fri Jan 06, 2006 12:19 am
by xander
shinygerbil wrote:IIRC in a text editor like Kate, you can choose whether it saves in UNIX or DOS style (or even Mac style - how are they different?). So you could use that to convert them..


At this point, the Mac style and the UNIX style should be identical.

xander

Posted: Fri Jan 06, 2006 4:35 pm
by prophile
MS-DOS/Windows style: Carriage return & line feed - \r\n
UNIX/OSX style: Line feed - \n
Mac OS 9 style: Carriage return - \r