The following screenshot demonstrates a number of bugs, but the primary one is that the cursor's texture is bad.
Granted, this shot was generated with the preferences changed so that I could actually run the beta (given my crappy video card), but still, I think it's problematic. Some shadows also display this problem, as do many billboarded textures.
That and the colours are all funky in the capture, which I got by pressing 'p' in game.[/url]
Bad textures
Moderators: jelco, bert_the_turtle, Chris, andy, John
graphics card
It's a Rage Pro, 16 MB, and now that I have had a chance to try it out with standard prefs, it seems to give a similar effect on the control tower flash. I can't really test further with standard settings, since the view spinning makes it unplayable.
But the following settings allow me to play, and that's where I definitely noticed the problem:
But the following settings allow me to play, and that's where I definitely noticed the problem:
Code: Select all
RenderLandscapeDetail = 4
RenderWater = 0
RenderWaterDetail = 0
RenderClouds = 0
RenderPixelShader = 0
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