Was there any consideration given within the Introversion team for support for stereoscopic 3D when writing the Darwinia engine? I personally think that it would look great, the clean, well structured graphics would be ideal for 3D viewing, and the relatively low demands of the engine should keep the experience smooth.
Alas, it just crashes on startup when I enable my stereo drivers. (nVidia stereo support).
I'm not sure what the OpenGL support is like in the stereo drivers, but I shall be interested to see how well the pure DirectX engine works when (if?) the patch turns up.
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Stereo 3D
Problems with the Windows version of Darwinia
Moderators: jelco, bert_the_turtle, Chris, andy, John
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