Is it possible? (Trunkports)
Posted: Thu Apr 23, 2009 10:57 pm
Hi, just recently bought Multiwinia. I once made some models and levels for Darwinia. And am now wanting to start playing around with Multiwinia before the editor is released.
A lot of features aren't present in Multiwinia, but does this mean also that they're not available at all for modders that might like to make a multi-level campaign?
I ask this because I'd like to develop what I did before with Darwinia into Multiwinia. And having trunkports work the same as they did with Darwinia.
i.e.
A multi-player game using trunkports to goto a different map either to run away from onslaught (although you may be followed), or jump into another map after defeating all the players to bring your army straight into play somewhere else.
Thanks.
A lot of features aren't present in Multiwinia, but does this mean also that they're not available at all for modders that might like to make a multi-level campaign?
I ask this because I'd like to develop what I did before with Darwinia into Multiwinia. And having trunkports work the same as they did with Darwinia.
i.e.
A multi-player game using trunkports to goto a different map either to run away from onslaught (although you may be followed), or jump into another map after defeating all the players to bring your army straight into play somewhere else.
Thanks.