HOW TO: Change your controls
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- The GoldFish
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I've got no idea why it happens, all I know is that was what I experienced as a result of using a 1.05 input_prefs file in 1.1 and 1.2. There doesn't seem to be anything obvious in the files to explain why this happens.
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
- The GoldFish
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Kuth wrote:Has anyone worked out control changes for 1.3? Big fingers do not like using 's' to move the camera backwards, and following the tutorial yields no results.
The only reason this hasn't been updated is there hasn't been any need to as far as I can see, my C:\Program Files (x86)\Multiwinia\data\input\keyboards\en_US.txt still works fine; are you sure it's all set up properly?
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
pretty sure... I followed all the directions in the first page of this thread and the camera backwards movement is still keyed to 's', where I want it keyed to 'x'
This is what's in en_UK now, located in Computer>C: drive > Program Files > Multiwinia > Data > Input > Keyboards
Though this doesn't even make sense, since camera forward ingame isn't even 'a', it's 'w'.
And it can't be that the modified files themselves are ignored since I have custom icons that appear to work.
This is what's in en_UK now, located in Computer>C: drive > Program Files > Multiwinia > Data > Input > Keyboards
Code: Select all
CameraLeft = key q pressed
CameraRight = key e pressed
CameraUp = key w pressed
CameraDown = key s pressed
CameraForwards = key a pressed
CameraBackwards = key x pressed
UnitCycleLeft = key control pressed && key tab down
Though this doesn't even make sense, since camera forward ingame isn't even 'a', it's 'w'.
And it can't be that the modified files themselves are ignored since I have custom icons that appear to work.
Last edited by Kuth on Fri Aug 07, 2009 11:47 pm, edited 1 time in total.
- The GoldFish
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Yeah it is, I forgot that branch of the files and edited my post too late.
For kicks, I keyed everything to a, b, c, d and so on down the list. It was still keyed to the default settings.
Whatever it is, it seems to ignore the keyboards file. Are you sure it should be in the keyboards folder and en_UK.txt, and not something else? The custom icons work, and I can see the two custom levels that I loaded as well.
For kicks, I keyed everything to a, b, c, d and so on down the list. It was still keyed to the default settings.
Whatever it is, it seems to ignore the keyboards file. Are you sure it should be in the keyboards folder and en_UK.txt, and not something else? The custom icons work, and I can see the two custom levels that I loaded as well.
- The GoldFish
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Well, at the time I posted, I tested your layout specifically and it worked fine for me with 1.3, unless I'm doing something wrong with my versioning.
I don't suppose you could check you don't have multiple keyboards/keyboard layouts installed or anything? A small investigation on my part, since I've not played since I set up both UK and Dvorak layouts for my keyboard, has yielded the suggestion that even though it's set up as a US keyboard as default, and in almost every other detail, Multiwinia is actually using the en_UK.txt file and not en_US.txt. (I had 2 identical files because of moving the install from my PC to a laptop)
You can find the keyboard language settings on the language bar settings, or in Region and Language if you're on W7/Vista.
Failing this, could you try just editing the input_preferences.txt from your main.dat file and dropping that in data/input? If that doesn't yield results then I've no idea why it isn't working.
I don't suppose you could check you don't have multiple keyboards/keyboard layouts installed or anything? A small investigation on my part, since I've not played since I set up both UK and Dvorak layouts for my keyboard, has yielded the suggestion that even though it's set up as a US keyboard as default, and in almost every other detail, Multiwinia is actually using the en_UK.txt file and not en_US.txt. (I had 2 identical files because of moving the install from my PC to a laptop)
You can find the keyboard language settings on the language bar settings, or in Region and Language if you're on W7/Vista.
Failing this, could you try just editing the input_preferences.txt from your main.dat file and dropping that in data/input? If that doesn't yield results then I've no idea why it isn't working.
All right... I found it.
The file in my case should be named en_US.txt.
I don't get it, since I was under the same assumption you were Fish, that a US keyboard would use UK settings as well (is there really a difference between US and UK keyboards?). I changed the text name, noticed it wasn't using the default layout, and that solved the issue. Though does this mean the teamspeak is still disabled? Are the only the commands that are changed and the keys re-bound the ones that don't work in their default settings?
The file in my case should be named en_US.txt.
I don't get it, since I was under the same assumption you were Fish, that a US keyboard would use UK settings as well (is there really a difference between US and UK keyboards?). I changed the text name, noticed it wasn't using the default layout, and that solved the issue. Though does this mean the teamspeak is still disabled? Are the only the commands that are changed and the keys re-bound the ones that don't work in their default settings?
- bert_the_turtle
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