[1.0.5] Switching maps to a lower player count
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- MarvintheParanoidAndroid
- level3
- Posts: 304
- Joined: Mon Aug 28, 2006 12:37 pm
- Location: UK
[1.0.5] Switching maps to a lower player count
If you connect to a 4 player game (such that the game is full), and then the host changes maps to a map with a lower player count, the additional currently connected players are not kicked and can ready up as normal. When the game then starts, the extra players (ie players 3 and 4, if the switch was from a 4 player map to a 2 player one) show up on the scoreboard as normal, but act as though they were eliminated from the very start of the round, getting retribution powerups.
- frenchfrog
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- Location: Quebec
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- level5
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- level5
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- MarvintheParanoidAndroid
- level3
- Posts: 304
- Joined: Mon Aug 28, 2006 12:37 pm
- Location: UK
Okaay, I'm not sure how this happened then... I'm pretty sure I joined a 4 player game, there were definitely 4 of us in the lobby, but when it started it was on a 2 player map with us 2 extra players getting the retribution timer straight away... perhaps if the host changed the map in between my server browser refreshing and me joining? I don't know if that would work though.
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