The GoldFish wrote:?????
xander wrote:Please 'splain why this is a "really vital feature"?
It's quite possible that you have no interest in that feature at all, but from my point of view it is necessary to increase the lifespan of Multiwinia. If you just want a casual game where the results are essentially meaningless and the only reason to play is for a little quick fun, that's fine. The game certainly has that already and there's nothing wrong with that. You have to accept however that Multiwinia's potential isn't being fulfilled in that situation. It would definitely increase the lifespan and player numbers if we had tournaments and/or ladders, which heavily rely upon the ability to save and submit replays. Just look at gamereplays.org
. It allows us to savour our own victories, learn from our losses and learn from others. You might think that this is the domain of "proper" RTSes, but then aren't we selling a great game short?
Shwart!! wrote:Because moer people want to watch replays of themselves owning than the people who want trivial things like 'lobby-chat'.
Seriously, who wants to be able to communicate before a game? I personally couldn't care less!
This is such a nasty little piece of fallacious flamebait it's barely worth dignifying it with a reply. Some people do want to watch their own victories but there's nothing wrong with that. It's also not the only reason for a replay feature. Of course lobby chat is more important. That's why it's written in the OP. That's why IV is already working on it.