Dog Green Sector (ASLT) Glitch/Strategy

Discuss winning strategies to slaughter those enemy stickmen!

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Xaiier
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Dog Green Sector (ASLT) Glitch/Strategy

Postby Xaiier » Sat Mar 14, 2009 5:35 pm

I don't know if this has been mentioned before, but there is a glitch in the energy wall surrounding the base. You can fit a Armor through a small gap. It's not really useful as the turrets mow you down, however can be effective.


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This part.


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In here.


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Up there.


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Through here.


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TA DA!
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Postby NeatNit » Sat Mar 14, 2009 5:41 pm

Nice find. It'll probably be fixed in the next patch or two.
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Postby Xaiier » Sat Mar 14, 2009 5:57 pm

Awww... I wanted to see the look on someones face when they got nailed through an invincible barrier...

:lol:
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Postby Xaiier » Sat Mar 14, 2009 7:24 pm

There are tons of these on the Plateau level, allowing you to take the two bases to the side by simply running an Armour through the wall.
Just look for places where the force field doesn't touch the ground on the back and go through there.
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Postby NeatNit » Sat Mar 14, 2009 7:28 pm

Xaiier wrote:There are tons of these on the Plateau level, allowing you to take the two bases to the side by simply running an Armour through the wall.
Just look for places where the force field doesn't touch the ground on the back and go through there.
Um... I really want to as something...

What?
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Postby Xaiier » Sat Mar 14, 2009 7:35 pm

NeatNit wrote:
Xaiier wrote:There are tons of these on the Plateau level, allowing you to take the two bases to the side by simply running an Armour through the wall.
Just look for places where the force field doesn't touch the ground on the back and go through there.
Um... I really want to as something...

What?


On the back of the Deadly Plateau or whatever its called, you can go through the holes under the forcefield then through the walls and take the two side control points with ease.
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Postby Xaiier » Sat Mar 14, 2009 7:37 pm

I found a few on The Last Stand one, one goes right to a turret. (Not useful as another turret pelts you) and a huge one where you deactivate the last shield around the WMD , allowing you to capture the turret without going through 4 other ones. (island farthest from the one where you start and have to land with the armors)
Last edited by Xaiier on Sat Mar 14, 2009 7:56 pm, edited 2 times in total.
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Postby RabidZombie » Sat Mar 14, 2009 7:37 pm

These force fields are damn unreliable! D:
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Postby Xaiier » Sat Mar 14, 2009 7:43 pm

Found one on Barriers to Progress (DOM) where you MIGHT bee able to fit an Armor through a hole in one of the bases, however i have not tried it.
(If generators are north, its the base to the west)
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Postby NeatNit » Sat Mar 14, 2009 7:52 pm

Xaiier wrote:Found one on Barriers to Progress (DOM) where you MIGHT bee able to fit an Armor through a hole in one of the bases, however i have not tried it.
(If generators are north, its the base to the west)
Even if you can't you can probably fit Multiwinians in it.

I can't really check it right now, as my computer is being repaired, but I do know that one of the Assault maps (don't remember which one) has a small one, but it's a bit useless anyways. Multiwinians can just barely make it through and get killed by turrets right away.
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Postby Xaiier » Sat Mar 14, 2009 7:54 pm

Found a small one on Gridlock (BLITZ), however the angle of terrain is such that it would be hard to get through
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Postby blaster339 » Sat Apr 03, 2010 6:55 am

wow nice find
One does not need to see to shoot the Target.
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Postby Jordy... » Sat Apr 03, 2010 1:58 pm

You also knew the mountain jump in that map?, fly your armour straight over a mountain and it will bump over the fence when done right, but nice find!
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Wow...

Postby Xaiier » Sat Apr 03, 2010 6:11 pm

Way to bring this back from the dead!
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Re: Wow...

Postby NeatNit » Sat Apr 03, 2010 6:15 pm

Xaiier wrote:Way to bring this back from the dead!
To say "wow nice find" obviously!

edit: er... I gotta pay more attention

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