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Manual turret control. Use it!

Posted: Thu Sep 25, 2008 2:18 am
by Covak
One thing I don't see enough people doing is taking direct control of their turrets.

Absolutely essential!

They're approximately 1000x more effect when you take control. Their range exceeds their automatic targeting radius. Aim low and sweep.

Posted: Thu Sep 25, 2008 2:45 am
by Pox
Yup, if you've got nothing better to do, it's great fun, and much more effective.
Flame turrets are the ultimate sadism device... I dominated zanzer7 off the map in CTS last night, and spent 5 minutes with all officers pointing DGs to my flame turret, and my flame turret racking up friendly fire. It had -1048 kills by the end of it.
http://pox.cerebrojd.net/multiwinia/screenshot89.jpg

Posted: Thu Sep 25, 2008 6:38 am
by zach
Pity you didn't get a shot of the actual count.

Also, I had a spawn point completely infected with The Plague - no wonder I lost by so embarrasingly much :(

Posted: Thu Sep 25, 2008 10:01 am
by rainingblood
While manually controlling a turret, the crosshair makes some funny moves from time to time... As if my mouse had some sensitivity issues, the crosshair seems to teleport behind the turret, which is quite annoying !

Posted: Thu Sep 25, 2008 10:11 am
by Cabbage
rainingblood wrote:While manually controlling a turret, the crosshair makes some funny moves from time to time... As if my mouse had some sensitivity issues, the crosshair seems to teleport behind the turret, which is quite annoying !


Also, it takes in the few seconds between you clicking and actually taking control the turret is inactive, so I usually leave it up to my Multiwinians. Exceptions are:
-When the turret is blowing up all my guys.
-When the turret is targetting enemy Multiwinians instead of the armour dropping them.
-When there's stuff to burn. FIRE! Fiiiire! Heh, he he, ha ha ha!

Posted: Thu Sep 25, 2008 10:27 am
by rainingblood
Cabbage wrote: FIRE! Fiiiire! Heh, he he, ha ha ha!


Agreed :D

Posted: Thu Sep 25, 2008 10:49 am
by MasterBoo
rainingblood wrote:While manually controlling a turret, the crosshair makes some funny moves from time to time... As if my mouse had some sensitivity issues, the crosshair seems to teleport behind the turret, which is quite annoying !

\
Happens a lot to me too, which causes me sometimes to hit my MWGs behind the turret and waste critical time in which the enemy can be destroyed :\

Posted: Thu Sep 25, 2008 11:26 am
by Pinky
Manual control of turrets is possibly one of the best things about the game.

Because of the discrepancy between targeting range and bullet range, on an assault map I was able to attack my opponent while he grouped his troops to attack.

Posted: Thu Sep 25, 2008 12:18 pm
by Davman
I find it really handy on the assault map: Dog Green Sector. Take control of the turrets near the satellite dishes, and then you can blast the defending multiwinians out from under their turrets at the top of the hill, stops them from attacking you and frees up those turrets to capture!

Posted: Thu Sep 25, 2008 8:43 pm
by Puzzlemaker
Davman wrote:I find it really handy on the assault map: Dog Green Sector. Take control of the turrets near the satellite dishes, and then you can blast the defending multiwinians out from under their turrets at the top of the hill, stops them from attacking you and frees up those turrets to capture!


Yeup, that's how I win. Makes it really easy. Of course if you are fighting someone good they airstrike it the second it's taken.

Posted: Thu Sep 25, 2008 10:06 pm
by Phevnil
I once used a flame turret to light my own guys on fire so that I could send suicide squads out to set all the armies on fire. It worked I burned down three huge computer armies with just a bit of frendly fire 8D.

Posted: Fri Sep 26, 2008 1:53 pm
by zach
You have no soul.

Posted: Fri Sep 26, 2008 1:56 pm
by Phelanpt
Phevnil wrote:I once used a flame turret to light my own guys on fire so that I could send suicide squads out to set all the armies on fire. It worked I burned down three huge computer armies with just a bit of frendly fire 8D.

Disregarding the soul issue, don't burning multiwinians stop obeying orders?

Posted: Fri Sep 26, 2008 2:37 pm
by Miktor
zanzer7 wrote:You have no soul.

Apparently i'm not the only one who have feelings for Darwinians/Multiwinians...

Posted: Fri Sep 26, 2008 3:36 pm
by Pox
Phelanpt wrote:
Phevnil wrote:I once used a flame turret to light my own guys on fire so that I could send suicide squads out to set all the armies on fire. It worked I burned down three huge computer armies with just a bit of frendly fire 8D.

Disregarding the soul issue, don't burning multiwinians stop obeying orders?

Disregarding the orders issue, do burning darwinians really set other darwinians alight?