- Speed up - Speeds up the game (for everyone?) Used when box is opened.
Slow down - Slows down the game (for everyone?). Used when box is opened.
Shield - A selected area of MWs are invulnerable for 30(?) seconds.
Rage - A selected area of MWs can shoot very quickly for 30(?) seconds.
Mega Rage - All team MWs have "Rage" for a few seconds (5?). Used when box is opened.
Speed - Selected area of MWs can move quicker for a few seconds.
Subversion - A selected are of MWs' fire converts enemies instead of killing them.
Randomiser - MWs near the box convert to a random team.
Armor - Team gets an armored MW carrier. Can be placed near team owned structures.
Harvester - Team gets a UFO like thing which can pick up souls and cash them in at a spawn point. Can be placed near team owned structures.
Engineer - Team gets a Engineer who also picks up souls but can be destroyed easily. Can be placed near team owned structures.
Air Strike - Team can call a bomb strike which can destroy strutures and MWs. Bombers can be shot down especially by turrets.
Napalm strike - Fire-bomb strike which cannot destroy structures. Bombers can be shot down especially by turrets.
Nuke - Slow to hit but larger area bombing which can destroy structures, nukes can't be shot down.
Squad - Team gest three heavily armed dudes who can throw grenades as ordered.
Meteor Storm - Quick hitting larger area bombing which can destroy structures.
Eggs - Team can place a number of eggs which hatch into a variety of creatures. Are they always friendly?
Gun/Flame/Rocket Turret - Team can place a turret which must then be manned to fire.
Dark Forest - Team can place a forest which kills MWs who walk through it? *Can also pop out of the box*
Magic Forest - Team can place a forest which _______________? *Can also pop out of the box*
Ant Nest - Team can place a very irritating nest of MW hating critters. *Can also pop out of the box*
Evilwinians - Horrid things pop out of the box. Not sure what their special power is.
Futurewinians - UFO sucks up MW off the battlefield and pops them into a spawn point. They always have "subversion" power up.
Plague - Contagion spreads through nearby MWs. Infected individuals don't follow orders... and eventually die?
I know I've missed a couple. Hope I'm not also missing a whole thread on this topic.