Procedurally generated cities..

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Barbarossa
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Procedurally generated cities..

Postby Barbarossa » Sun Jul 25, 2010 6:41 pm

Speaking of procedurally generated cities (like the one in Subversion) I came across an open source opengl screensaver that demos procedurally generated cities here:

http://www.shamusyoung.com/twentysidedtale/?p=2940

It doesn't compare to Subversion in the sense of if I understand it correctly, subversion also procedurally generates the interior of each and every building in a city.. and this all reminds me of the procedurally generated 96kb 3d shooter game kkrieger and their debris which is a 180kb city..
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NeatNit
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Postby NeatNit » Sun Jul 25, 2010 10:20 pm

That screensaver was already posted, but not a link to this site - it was a link to some other site that had a (short, I think) article about it.

I already have it installed on my computer :P

It was fun to read! Thanks!

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