Prison Architect Update 4

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Chris
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Prison Architect Update 4

Postby Chris » Fri Mar 04, 2016 11:35 am

Prison Architect Update 4 has been released. Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here:
http://www.prison-architect.com/builds.html

You need an active forum account to access the builds from our website. If you haven’t already done so, please register your game here to gain access to the builds, the private forums, the bug database and the wiki.
http://www.prison-architect.com/register

Here is our video demonstrating the new features:



= Thermodynamics
The game now models the ambient temperature of the world, and it's effect on your prisoners.
The outdoor temperature will vary during the day, and turn cold at night
The temperature of your indoor areas will be affected by this. Indoor areas near doors and windows will lose heat fast.
Certain existing objects generate lots of heat : Cookers (when in use), power stations, water pumps

- New toolbar button under Logistics : Temperature. Visualises the temperature of all areas of your prison
- Prisoners now have a Warmth need. This need increases when they are cold.
- They will protest if cold for too long, and eventually cause trouble.

- If prisoners are too hot for too long (for example working in a hot kitchen) they will develop a status effect "Overheating"
This makes them more likely to cause trouble

- New item : Radiator. Build these around your prison to warm up the indoors when required.


= Quick Build menu
The old "Clone" toolbar item has been replaced with a new "Quick Build" menu, with more options.
You can now pick from a set of template rooms, and stamp them dowm in your prison.
All neccesary foundations will be built (if required), and the area will be cleared of walls and objects.
Then your workmen will build all the walls and objects required.
The room type will be automatically assigned.
You can rotate a quick build room using R or middle mouse click.

Available quick build rooms:
- Basic Cell
- Solitary Cell
- Luxury Cell
- Shared Cell
- Office

Nb. Clone is now available in the Quick Build menu and no longer needs to be researched.


= New prison sharing options

- A new option in the Extras menu 'Most Popular Prisons' lets you view the most popular Steam Workshop prisons
You can choose to view the most popular over the last week/month/year/all time
Play the prison instantly by clicking Play

- We are now bundling 10 of the best community made prisons with all versions of the game.
These are designed for times when you have no internet connection, or are not running the Steam build (so no workshop access)


- You can now attach a Phone Tap to the Secure vistation booths added in Update 3.
This will give you more intelligence on contraband, escapes etc.


- New Translations:
Ukranian, Bulgarian, Traditional Chinese


= BUG FIXES
- 0010454: [Gameplay] Escape mode: Revive prisoners
- 0010333: [Gameplay] Fill to capacity improvement
- 0010588: [AI & Behaviour] Prisoners can work and get paid even when job room is invalid
- 0009100: [AI & Behaviour] Mail delivered to solitary cell after inmate has left
- 0010566: [AI & Behaviour] Prisoners do not use weight-benches
- 0010500: [Performance] Snipers in Guard Towers cause major lag.
- 0010567: [AI & Behaviour] Doctors get stuck while attempting to heal
- 0010539: [Gameplay] Saved game, crashes at same spot
- 0010519: [AI & Behaviour] Wrong delivered mail.


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JASPer.Gamer.9.0
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Re: Prison Architect Update 4

Postby JASPer.Gamer.9.0 » Fri Mar 04, 2016 11:44 am

First reply!
Alex_D20
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Re: Prison Architect Update 4

Postby Alex_D20 » Fri Mar 04, 2016 1:15 pm

Thanks for Ukrainian language, but no Ukrainian letters «і», «ї», «є», «ґ» :( Fix the fonts please :wink:
HerrKai
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Re: Prison Architect Update 4

Postby HerrKai » Fri Mar 04, 2016 1:21 pm

Haven't played yet, but the temperature thing sounds awsome! :mrgreen:
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knoest26
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Re: Prison Architect Update 4

Postby knoest26 » Fri Mar 04, 2016 7:19 pm

We NEED to be able to save our own clones. Seriously, we need it...
rstd2
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Re: Prison Architect Update 4

Postby rstd2 » Sat Mar 05, 2016 12:31 am

knoest26 wrote:We NEED to be able to save our own clones. Seriously, we need it...

And we also need to have a larger radius for cloning.
Raymond_Da_D
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Re: Prison Architect Update 4

Postby Raymond_Da_D » Sat Mar 05, 2016 3:11 am

torture system such as whipping and canning would be great.
They are commnly use in many countries.
couchplayer
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Re: Prison Architect Update 4

Postby couchplayer » Sat Mar 05, 2016 1:24 pm

"You don't have a joypad you have a mouse and keyboard."

Registered just for this. Say what? Most PC players have a joypad, usually a wired 360 controller.

Do NOT forget about the couch players and those who simply prefer joypads to mouse/keyboard for certain types of games. I myself got excited as heck during this update video but then you crushed my dreams again by saying you won't make the console interface at least optional for those of us that want it, because I'm guessing there are a lot.

Other than that, loving the update. Question though: Do prisoners radiate heat, even if it's just a little? Would be nice to see body heat reflected in this model.
rsdworker
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Re: Prison Architect Update 4

Postby rsdworker » Sat Mar 05, 2016 11:54 pm

i liked the new features - the heating system looks amazing - but i suggest that boiler would be good for game and making cooling systems like air ducts would be good (i hope we get multi floors)
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_alphaBeta_
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Re: Prison Architect Update 4

Postby _alphaBeta_ » Sun Mar 06, 2016 5:13 am

knoest26 wrote:We NEED to be able to save our own clones. Seriously, we need it...

Absolutely!

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