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Prison Architect alpha13 HOTFIX released

Posted: Mon Sep 02, 2013 12:09 pm
by Chris
Turns out alpha13 was unlucky for some after all.

As many of you are aware, we broke the pathfinding quite severely in alpha13. We introduced a bug which would cause the Deployment screen to show a greyed out world, meaning no sectors had been found. This had the knock-on effect that all pathfinding would fail, grinding your prison to a halt. Everyone would just stand around, looking lost.

We have now released a hotfix that resolves this issue, and a few others. Steam users will be automatically updated (you may need to restart steam). Non-steam users can download the fix from our builds page - just download alpha13 again:
http://www.introversion.co.uk/prisonarc ... uilds.html

The new version number in the main menu should be "alpha13b".


Here is a full list of changes in alpha13b:

Code: Select all

- Fixed: Critical bug with deployment system, resulting in a failure to subdivide the map into sectors.
    This caused most pathfinding within the game to fail, grinding the prison to a halt.

- Fixed: Punishments maxed out at five hours, regardless of what you set in the Policy screen

- Fixed: Patrol positions were not being saved properly

- Fixed: Bug in the laundry system that prevented prisoners from changing into clean uniforms

- There is now a tooltip in the Patrols screen, to make it clearer how to assign guards to patrols

Posted: Mon Sep 02, 2013 12:19 pm
by thekillergreece
Great! A nice update to fix the bugs..

Posted: Mon Sep 02, 2013 12:21 pm
by Holyshrine
Cool - going to try this out now.

Posted: Mon Sep 02, 2013 12:47 pm
by thekillergreece
Chris, something you rushed or confused..


When I click "FOUNDATION" and click "BUILDING" It shows me the tooltip about assigning guards to patrol :P. Check it

Posted: Mon Sep 02, 2013 1:15 pm
by crazybmanp
Introversion is best version!

Seriously, thank you guys for being the best game studio that we all can enjoy being customers of, and hopefully give more of our money to in the future!

Posted: Mon Sep 02, 2013 1:23 pm
by Hurracane
In my save game Chris, my workers are getting stuck and they are not building some things.

My workers are actually starting to build pipes in a very weird way. I lost 2 prisoners to the big pipes running near their cell so I changed it and put small pipes in and when I started building them the workers basically said no at the crossroad in the walls and didn't build anything there, so I tried just underneath and they started building there but then stopped and they wont continue. Now after this hotfix they seem to build every single pipe in that area at the same location. The prison is pretty much buggered and I can't continue with it... which is a little upsetting because I had a great layout, but I can build again.

Posted: Mon Sep 02, 2013 1:44 pm
by MAdMaN
Hurracane wrote:In my save game Chris, my workers are getting stuck and they are not building some things.

My workers are actually starting to build pipes in a very weird way. I lost 2 prisoners to the big pipes running near their cell so I changed it and put small pipes in and when I started building them the workers basically said no at the crossroad in the walls and didn't build anything there, so I tried just underneath and they started building there but then stopped and they wont continue. Now after this hotfix they seem to build every single pipe in that area at the same location. The prison is pretty much buggered and I can't continue with it... which is a little upsetting because I had a great layout, but I can build again.

Bugs should be posted on the bug tracker and discussed in the Developer forum. If you can't access either of those links you need to register your game.

Posted: Mon Sep 02, 2013 2:16 pm
by Xoligy
Thanks for the bug release Chris musch appreicated! Even get to play it before i go away ;)

Posted: Mon Sep 02, 2013 4:13 pm
by VIPERGTSR01
Much appreciated hotfix, I gave up on PA until Alpha 14 but now I can enjoy the changes in the mean time.

Posted: Mon Sep 02, 2013 5:12 pm
by rsdworker
that's very exellent - which is very good to do emergency update

Posted: Mon Sep 02, 2013 6:50 pm
by McEdy
Thx Chris, these bug fixing updates are AWESOME :D Pls maintain them!

Posted: Mon Sep 02, 2013 8:01 pm
by Hamster3
Thanks Chris!

Posted: Mon Sep 02, 2013 9:39 pm
by bolesting
Nice one, great!

Posted: Mon Sep 02, 2013 10:52 pm
by AppealPlay
Yay! Thanks for the hotfix. I very much appreciate it. :)

Posted: Tue Sep 03, 2013 12:42 am
by sburymozza
- There is now a tooltip in the Patrols screen, to make it clearer how to assign guards to patrols

This appears when i am building in my game