Posted: Fri Mar 11, 2011 5:18 pm
This is amazing! I haven't been this excited about a tech demo video since you posted that dynamically-generated city video!
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CXZman wrote:I might sound a bit trolling there but... what's the point of going physics, collisions and explosions and all in minecraft ?
This is just a prototype, just a tuesday afternoon hobby project, but wouldn't it be awesome to play an FPS or a wargame with this kind of totally destructible environment?
but wouldn't it be awesome to play an FPS or a wargame with this kind of totally destructible environment?
isn't true. Minecraft is designed specifically for building, most other games wouldn't even allow you to do that. As an example, Worms 3D terrain is pretty much voxel based for no other reason than you being able to destroy it.but that kind of model leads people to build things
Beyond that I have no idea what your point is, especially since the only relevance of Minecraft to this discussion is the use of voxels.
CXZman wrote:Of course not. If you missed it, this topic is named "Minecraft + Physics = Awesome!". I'm not the one involving Chris' test engine with minecraft, and associating physics awesomness with minecraft.
Chris did it. That's what I discuss.