A much needed Status Update
- Chris
- Introversion Staff
- Posts: 1172
- Joined: Sat Nov 25, 2000 7:28 pm
- Location: Cambridge, UK
- Contact:
A much needed Status Update
Time for an update.
All is good, the best it's been for a long time. We have undoubtedly "gone dark", ie we are not posting news or blog updates at the moment, but we are enjoying some of the best times I've ever experienced at Introversion. It feels like we're back to the old days - just a handful of us, working on the next game at our homes, looking forward to the release. No multiplayer sequels, console ports of existing games or anything like that to worry about - just the Next Game, an original work. No more mining our 2005 successes. Financially all is good, we had a(nother) great Steam promotion over xmas, and we're even hiring some freelancers on the Next Game. It hasn't felt this good since Defcon to be honest.
After part 20 of the Subversion blog, which roughly coincided with the live demos of Subversion at World of Love, I decided it was time to stop writing quite so publicly about the process. I also decided I wasn't going to write about that decision either. For a long while, writing publicly about Subversion was the right thing to do, and I got a lot of satisfaction out of it. But that has changed now, and I've got other priorities at Introversion at the moment. I'm a selfish individual really, blogs get written when I want to write them I'm certain there will be future blogs, just not right now.
I'm not going to make any promises or be pushed into estimating dates or anything, because we all know how that always ends up. But we've got some good stuff coming, and I don't just mean Subversion. We've some surprises up our sleeves too.
All is good, the best it's been for a long time. We have undoubtedly "gone dark", ie we are not posting news or blog updates at the moment, but we are enjoying some of the best times I've ever experienced at Introversion. It feels like we're back to the old days - just a handful of us, working on the next game at our homes, looking forward to the release. No multiplayer sequels, console ports of existing games or anything like that to worry about - just the Next Game, an original work. No more mining our 2005 successes. Financially all is good, we had a(nother) great Steam promotion over xmas, and we're even hiring some freelancers on the Next Game. It hasn't felt this good since Defcon to be honest.
After part 20 of the Subversion blog, which roughly coincided with the live demos of Subversion at World of Love, I decided it was time to stop writing quite so publicly about the process. I also decided I wasn't going to write about that decision either. For a long while, writing publicly about Subversion was the right thing to do, and I got a lot of satisfaction out of it. But that has changed now, and I've got other priorities at Introversion at the moment. I'm a selfish individual really, blogs get written when I want to write them I'm certain there will be future blogs, just not right now.
I'm not going to make any promises or be pushed into estimating dates or anything, because we all know how that always ends up. But we've got some good stuff coming, and I don't just mean Subversion. We've some surprises up our sleeves too.
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- level1
- Posts: 22
- Joined: Thu Jul 17, 2008 5:18 pm
I agree, it's good to hear at least you guys are still alive.
I was just wondering a little while ago if Introversion was working on anything at all or if there was financial trouble, but it's great that there's not.
The best thing in development is when you are feeling a sense of enjoyment when you're working on your product. If this is true and you're having fun, then by all means, stop worrying about the blog and develop the shit out of that game!
I was just wondering a little while ago if Introversion was working on anything at all or if there was financial trouble, but it's great that there's not.
The best thing in development is when you are feeling a sense of enjoyment when you're working on your product. If this is true and you're having fun, then by all means, stop worrying about the blog and develop the shit out of that game!
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- level1
- Posts: 25
- Joined: Sat Mar 29, 2003 1:41 am
- Location: Rojales, Spain
I knew there was a reason I re-subscribed to the RSS feed! Go IV!
BTW, need any designers/coders (particularly for the website? I'm a freelance and I'd love to help where I can.
BTW, need any designers/coders (particularly for the website? I'm a freelance and I'd love to help where I can.
MacroMetro | Lead Developer
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- level1
- Posts: 10
- Joined: Sat Feb 18, 2006 6:18 am
- Location: Seattle, WA
- Contact:
Yay!
Good to hear that Introversion is still chugging along!
Glad to hear you're quietly enjoying development at last - after all the creative and financial difficulties you've been through it's great to know you're back doing something original and fulfilling! For what it's worth, I saw the World of Love video for Subversion and it looks amazing - I can't wait to play!
Also, hints of another, non-Subversion project? I'm intrigued
Also, hints of another, non-Subversion project? I'm intrigued
Cthulhu fhtagn.
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- level1
- Posts: 25
- Joined: Sat Mar 29, 2003 1:41 am
- Location: Rojales, Spain
Still Alive!
http://www.youtube.com/watch?v=NCt2nZF2nLk
http://www.youtube.com/watch?v=NCt2nZF2nLk
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