[Minecraft] Introversion Server

The place to hang out and talk about totally anything general.

World Reset when Minecraft 1.2 has stabilised?

Poll ended at Mon Mar 05, 2012 12:41 am

Never!
0
No votes
No, but will accept if necessary
0
No votes
No strong opinions either way
4
31%
Yes, but not required
5
38%
Please!
4
31%
 
Total votes: 13
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Elyon
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Re: [Minecraft] Introversion Server

Postby Elyon » Sat Oct 26, 2013 10:17 am

Server updated to Minecraft 1.7.2.

Enjoy :)
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NeatNit
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Re: [Minecraft] Introversion Server

Postby NeatNit » Sat Oct 26, 2013 10:54 am

Sadly doesn't fix the audio issues I have with my headset :(
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Ilenius
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Re: [Minecraft] Introversion Server

Postby Ilenius » Tue Mar 25, 2014 5:29 pm

Hello, it's been a while. Do some of you still play this?

It appears we have a pyromaniac on the lose. Some of my buildings have burned down and there was an attempt on the DG as well.

Image

This was clearly done with lava since there's a tower of cobble going all the way down.

Image

My houses near the spawn look like this:

Image
Image

Sure, it could have been lightning, but I find that unlikely.

Who does this kind of stuff? Would it be a good idea to massively purge the whitelist? :shock:
JASPer.Gamer.9.0
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Re: [Minecraft] Introversion Server

Postby JASPer.Gamer.9.0 » Mon Mar 31, 2014 11:06 am

Never ever add me: JASPer.Gamer.9.0
I am an annoying spammer.
Last edited by bert_the_turtle on Tue Apr 01, 2014 9:24 am, edited 1 time in total.
Reason: Deleted about ten spam messages before this one.
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Re: [Minecraft] Introversion Server

Postby heymattay » Sun May 11, 2014 11:57 pm

Bummer about the vandalism. I saw the lighthouse and thought it was lightning again, though someone must have repaired the Darwinian.

On another note, if a reset ever occurs again, I'd like to propose a highway system. In my worlds I use half cobble or half brick and place it at the bottom half of level 66. This prevents mobs from spawning in darkness without torches ( I've begun using the same system in most of my structures for the same reason) and being set at level 66 provides enough space to walk underneath when crossing frozen water when not on the highway. I Use three wide for interstates when traversing great distances and two wide for other highway/roads. Caches could be placed along the roads and have essentials like food, torches, and various blocks, free for the taking. Anyway, I thought I'd throw that out there. While my current main structure isn't complete, I'm excited to start over again and explore new land.
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Re: [Minecraft] Introversion Server

Postby heymattay » Mon May 12, 2014 12:15 am

I just remembered that some other had a highway system set up. Also, something in the Overworld like we had in the Nether could work as well.
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Re: [Minecraft] Introversion Server

Postby NeatNit » Wed May 14, 2014 6:55 pm

Overworld has the advantage of being able to send items on carts to trade with other players if they're close enough. The disadvantage is, of course, that it's eight times slower.
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Re: [Minecraft] Introversion Server

Postby heymattay » Sun May 18, 2014 7:55 pm

Do carts stop at a certain point when out of range of a person even when the tracks are still powered?
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Re: [Minecraft] Introversion Server

Postby NeatNit » Mon May 19, 2014 8:00 pm

Probably.
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Re: [Minecraft] Introversion Server

Postby heymattay » Sun May 25, 2014 12:57 am

This may need to be tested. Do you know of any pending resets?
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Elyon
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Re: [Minecraft] Introversion Server

Postby Elyon » Fri Oct 16, 2015 2:26 pm

I apologise for the prolonged absence.

In the interest of revitalising the server, I propose a world reset and version upgrade to Minecraft 1.9, at the time that is released.


Furthermore, on the topic of the whitelist, we have three options, I suppose:

  • Keep adding to the current whitelist, which apparently includes at least one griefer.
  • Purge the whitelist and start populating it anew.
  • Getting rid of the whitelist altogether, essentially turning it into an "anarchy" server.

Any comments or suggestions for other options are more than welcome.


If there are no new comments by the time Minecraft 1.9 is released, I will understand this as silent agreement to the above, archive the current world, upgrade the Minecraft server version, and start a new world - possibly toying around with the whitelist beforehand.
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Re: [Minecraft] Introversion Server

Postby NeatNit » Sat Oct 17, 2015 5:19 pm

To be honest, I don't see the point of even keeping the server running.
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Elyon
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Re: [Minecraft] Introversion Server

Postby Elyon » Sun Oct 18, 2015 3:53 am

I will be running a vanilla Minecraft server either way.

I figure I might as well allow access for the Introversion Community and friends.
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Re: [Minecraft] Introversion Server

Postby tabasco boy » Thu Dec 24, 2015 1:45 pm

Elyon wrote:I will be running a vanilla Minecraft server either way.

I figure I might as well allow access for the Introversion Community and friends.


bumped :wink:

been somewhat playing FPS and zombie (dayz, h1z1) too much and feel like getting back to minecraft for a change with the original IV community. also don't mind donating some teamspeak resources if the minecraft server gets resurected.

happy holidays to the IV community if its still alive.


03.14.2016
Decided to run a minecraft realms server.. added ppl on the iv whitelist(i recognise)... you'll see an invite on your minecraft client (realms button) will run the server as long as i can... as long as there's ppl in it.
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Re: [Minecraft] Introversion Server

Postby heymattay » Thu Apr 14, 2016 4:55 am

I'm game for an upgrade. I play sporadically anymore, and miss the community.

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