Interview with Rock Paper Shotgun

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Chris
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Interview with Rock Paper Shotgun

Postby Chris » Mon Mar 03, 2008 7:06 pm

Mark and Chris were interviewed by Jim Rossignol from Rock Paper Shotgun while at GDC last month - you can find the write-up here. It was an interesting interview and we talked a lot about the future of our company, and our grand plans for world domination.

Have a read.
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mibias
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Postby mibias » Mon Mar 03, 2008 7:29 pm

Very nice and long interview. It was, in the start, very hard for me to believe that you don't know where subversion is going, but as i read all these interviews and blogs, i begin to understand.

If you did not have a blog and if you did not make interviews, i think i'd be mad at you not telling us what kind of game subversion will be.

Edit: I wouldn't really be mad, just dissapointed :wink:
Last edited by mibias on Mon Mar 03, 2008 7:47 pm, edited 1 time in total.
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Postby Ace Rimmer » Mon Mar 03, 2008 7:32 pm

I agree with mibias, except I wouldn't be mad. :wink: I can't wait to see both of these games (Multiwinia and Subversion) and might even (for a brief moment) put aside Defcon to play them. :P

Edit: I guess I should also say that I'm somewhat nervous about Introversion expanding. While I completely understand the whole "put Chris on a project for a year and then move on" so there's no wasted talent on "handcranking", it still makes me wonder if moving in that direction will just take away from IV's long term success in making games that are as enjoyable to look at as they are to play.

Yes, I do understand that growth and change are very important factors to success, but change isn't easy.
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Postby tllotpfkamvpe » Mon Mar 03, 2008 9:20 pm

"It’s a shame when you see people with great ideas making fucking school-boy errors" :shock:
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KingAl
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Postby KingAl » Mon Mar 03, 2008 10:17 pm

Entering the Asian market, "an unannounced platform holder", Live Arcade and PSN not doing well, ...
Is that a pattern I can see? :)
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Postby Pox » Tue Mar 04, 2008 4:36 am

Good interview... just makes me lust more for Subversion and starting a game studio though :P
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Postby RabidZombie » Tue Mar 04, 2008 11:27 pm

Ten pounds says that "unannounced platform holder" is Microsoft! :P

Actually, after those comments of the relative unsuccessful PSN and Live Arcade, it's sound quite a lot more Revolutionary.
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Postby KingAl » Wed Mar 05, 2008 11:58 am

Of course, it's probably handheld, given the prototype and all. But, we'll wait and see, I guess :)
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