All addresses from all interfaces removed, all interface to down state (ip l s down eth0):
Code: Select all
# ip a
1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN
link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00
inet 127.0.0.1/8 scope host lo
inet6 ::1/128 scope host
valid_lft forever preferred_lft forever
2: sit0: <NOARP> mtu 1480 qdisc noop state DOWN
link/sit 0.0.0.0 brd 0.0.0.0
3: eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc pfifo_fast state DOWN qlen 1000
link/ether 00:16:e6:5f:b0:05 brd ff:ff:ff:ff:ff:ff
4: eth1: <BROADCAST,MULTICAST> mtu 1500 qdisc pfifo_fast state DOWN qlen 1000
link/ether 00:16:e6:5f:b0:07 brd ff:ff:ff:ff:ff:ff
NOT working, "new game", only chat window at the bottom.
Removed network card module:
Code: Select all
# ip a
1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN
link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00
inet 127.0.0.1/8 scope host lo
inet6 ::1/128 scope host
valid_lft forever preferred_lft forever
2: sit0: <NOARP> mtu 1480 qdisc noop state DOWN
link/sit 0.0.0.0 brd 0.0.0.0
NOT working, "new game", only chat window at the bottom.
Can't put it down more then that (net cards are builtin).
So something is wrong with Linux defcon.
EDIT: I just removed all the settings and authkey (~/.defcon) and run it in demo mode with network down. I can't start a new game there as well.
With network connection up everything works as it should, key get authorized and "New Game" start to work. With key in "Uknown" (offline) state it doesn't.