Search found 9 matches
- Tue Jun 16, 2009 1:49 am
- Forum: Mod Projects
- Topic: Creating a Land mod
- Replies: 10
- Views: 6491
- Mon Jun 15, 2009 7:49 pm
- Forum: Mod Projects
- Topic: Creating a Land mod
- Replies: 10
- Views: 6491
- Mon Jun 15, 2009 3:59 am
- Forum: Introversion Lounge
- Topic: Let's go.........RANDOM!
- Replies: 16225
- Views: 4575293
- Sat Jun 13, 2009 6:19 pm
- Forum: Mod Projects
- Topic: Creating a Land mod
- Replies: 10
- Views: 6491
- Sat Jun 13, 2009 5:56 am
- Forum: Introversion Lounge
- Topic: Let's go.........RANDOM!
- Replies: 16225
- Views: 4575293
- Sat Jun 13, 2009 3:46 am
- Forum: Mod Projects
- Topic: Tool: DEFCON ModSuite [BETA]
- Replies: 95
- Views: 130446
- Sat Jun 13, 2009 12:36 am
- Forum: Mod Projects
- Topic: Creating a Land mod
- Replies: 10
- Views: 6491
Creating a Land mod
Hey guys, I'm planning on creating a land battle mod. Only problem is, i've never modded DEFCON and need a bit of help getting started. My plan is to make the icons land based (ie battleships into tanks, subs into skud launchers) ((don't know what to make carriers though, imput would be nice)). Airb...
- Sun Dec 28, 2008 1:14 am
- Forum: Think Tank
- Topic: Defcon for iPhone
- Replies: 13
- Views: 14488
- Sun Dec 28, 2008 12:43 am
- Forum: Think Tank
- Topic: Defcon for iPhone
- Replies: 13
- Views: 14488
Defcon for iPhone
I love Defcon, but it isn't portable enough. My idea is just taking Defcon, reducing it from 6 players max, to 4 (still available online via wifi or 3g), and halving the amount of assets (12 subs to 6 subs, 7 radar to 4, 6 silos to 3, etc..) To navigate would be simple, drag two fingers to move arou...