Search found 19 matches
- Thu Mar 12, 2009 11:59 pm
- Forum: General
- Topic: "Crate luck"
- Replies: 29
- Views: 9157
- Thu Mar 12, 2009 11:41 pm
- Forum: General
- Topic: "Crate luck"
- Replies: 29
- Views: 9157
- Thu Mar 12, 2009 9:13 pm
- Forum: General
- Topic: "Crate luck"
- Replies: 29
- Views: 9157
- Thu Mar 12, 2009 3:40 am
- Forum: General
- Topic: "Crate luck"
- Replies: 29
- Views: 9157
- Thu Mar 12, 2009 12:25 am
- Forum: General
- Topic: "Crate luck"
- Replies: 29
- Views: 9157
"Crate luck"
I was playing a game on shrine of memory today against an opponent who was both skilled and polite, i.e. he seemed to be enjoying the game as well. i ended up winning but as we finished off he started complaining about how i only won because i got lucky with crates, which suprised me because i playe...
- Mon Feb 23, 2009 6:17 am
- Forum: Strategy and Tactics
- Topic: Heroes: essay by Cyan
- Replies: 10
- Views: 18704
- Fri Dec 12, 2008 2:33 pm
- Forum: Mods and Maps
- Topic: Multiwinian cities
- Replies: 12
- Views: 7798
- Fri Dec 12, 2008 12:41 am
- Forum: Mods and Maps
- Topic: Multiwinian cities
- Replies: 12
- Views: 7798
- Thu Dec 11, 2008 4:38 am
- Forum: Mods and Maps
- Topic: The Official Unofficial Multiwinia Ladder
- Replies: 173
- Views: 102615
- Thu Dec 11, 2008 3:46 am
- Forum: Mods and Maps
- Topic: The Official Unofficial Multiwinia Ladder
- Replies: 173
- Views: 102615
i miss the days when games were about fun and not about a number on a website. still apart from a small percentage of players i think the ladder has cultivated a healthy competative nature in the game. One little question though, with the servers that display your rank, do they actually count toward...
- Thu Dec 11, 2008 2:44 am
- Forum: Mods and Maps
- Topic: Multiwinian cities
- Replies: 12
- Views: 7798
Multiwinian cities
After playing most of the maps Multiwinia has to offer, i've come to the realisation that multiwinians fight exclusively on dense forests, temples or fortresses. Does the backstory give room to allow multiwinian cities to exist? and i dont mean the bases that appear in Assault mode, but real bon-fid...
- Wed Dec 10, 2008 8:46 am
- Forum: The Future
- Topic: Storyline continuation
- Replies: 10
- Views: 15638
Storyline continuation
You've all made some suggestions regarding where introversion should go regarding gameplay, etc. but what about the overall storyline of multiwinia? this game seems to lack an overall motivation to it besides "go kill people who aren't your color" racism aside, would anyone here like to se...
- Fri Nov 28, 2008 1:34 am
- Forum: Strategy and Tactics
- Topic: Weapon of mass distraction
- Replies: 18
- Views: 21433
Weapon of mass distraction
Now we all know that detonating two armours on a turret makes the turret explode. the problem with this tactic is that sometimes its better to capture a turret, and this is hindered by the fact that said turret is gone. Now the conventional method is to split up your forces into two groups or an arc...
- Fri Nov 28, 2008 1:30 am
- Forum: The Future
- Topic: assault advanced options
- Replies: 8
- Views: 3149
assault advanced options
what are you're thought on this one guys? 1. allow players to set their own time limit on assault - could increase the pressure on attacker or defender 2. allow players to manually decided the reinforcement counts - i know you get to set up the handicap but i dont think that cuts the fat. On some le...
- Fri Nov 28, 2008 1:27 am
- Forum: Windows Troubleshooting
- Topic: i cant patch to 1.2.3
- Replies: 7
- Views: 2471