Search found 10 matches

by Vergerus
Thu Sep 25, 2008 11:19 pm
Forum: General
Topic: Least favored gametype?
Replies: 37
Views: 10463

I haven't played Assault much at all, it just doesn't interest me. I enjoy the gametypes where my opponent and myself start on equal footing and have to find some way of outsmarting one another, whereas assault seems pretty static and linear because of the set up. I avoid Rocket Riot because the gam...
by Vergerus
Wed Sep 24, 2008 11:52 pm
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

I personally would like to see lobby chat BEFORE replay functions Think about it, the game doesn't start GAMEPLAY until all players hit the spacebar but BEFORE the game, you can't communicate which settings you prefer, request changes in color or team, or anything like that any way, you can already...
by Vergerus
Wed Sep 24, 2008 6:18 pm
Forum: Strategy and Tactics
Topic: Grenades
Replies: 22
Views: 27143

Nope, never seen this as exclusive behaviour. That is, this can happen sometimes, but at other times it's pretty balanced when they decide to throw. And DGs definitely throw grenades on their own. ;) Jelco Oh yes, they certainly do throw on their own but it's very uncommon. That's not exactly surpr...
by Vergerus
Wed Sep 24, 2008 6:07 pm
Forum: Gameplay Discussion
Topic: Most annoying power-ups
Replies: 63
Views: 72462

Soul Destroyer and Ants definitely. I'd say Ants are more annoying just because they're guaranteed whereas the Soul Destroyer is luck of the draw and relatively rare. The Ants don't even do that much damage but they completely destroy any semblance of control you have over your Multiwinians who also...
by Vergerus
Wed Sep 24, 2008 5:54 pm
Forum: Strategy and Tactics
Topic: Grenades
Replies: 22
Views: 27143

I've noticed that they seem to throw together/in waves. I rarely see just one Multiwinian throw a single grenade. If you have a big pack of guys, they seem to like throwing 3+ all at once rather than steadily over time, which is a little annoying because if the enemy's guys decide to throw a barrage...
by Vergerus
Wed Sep 24, 2008 3:35 pm
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

That's something you've said AFTER the "really vital feature" statement and the confusion regarding the language. I would have expected something considered "really vital" would be killing the game right now, I was just explaining why we were curious wrt the phrase "really ...
by Vergerus
Wed Sep 24, 2008 2:20 pm
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

Vergerus wrote:Of course lobby chat is more important. That's why it's written in the OP. That's why IV is already working on it.
by Vergerus
Wed Sep 24, 2008 1:12 pm
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

????? Please 'splain why this is a "really vital feature"? It's quite possible that you have no interest in that feature at all, but from my point of view it is necessary to increase the lifespan of Multiwinia. If you just want a casual game where the results are essentially meaningless a...
by Vergerus
Wed Sep 24, 2008 1:55 am
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

I think this has been said before, but this functionality in Defcon was created externally by a fan and forum member. I expect the same will be true for Multiwinia. While it's certainly nice that a fan took their time to come up with a solution, it's hardly ideal. I think we would all appreciated f...
by Vergerus
Tue Sep 23, 2008 7:08 pm
Forum: The Future
Topic: Planned Future Patches
Replies: 91
Views: 67459

Any hope for replay functionality? Ability to save a replay of a match and watch it back later/share it. Very important for any tournaments and the like.

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