Search found 123 matches

by briceman2
Mon Aug 03, 2009 10:28 pm
Forum: Mod Projects
Topic: Space stations
Replies: 4
Views: 11678

A few comments and a suggestion: 1) the wall shape, or any other shape, will never be 100% DG-proof if you place more than one wall next to each other. There is a bug / feature in the old engine that creates "holes" when shapes come too close to each other or overlap. Only affects DGs, not...
by briceman2
Thu Jul 09, 2009 2:50 am
Forum: Mod Projects
Topic: GuideGridTool - Converting between guide grids and images
Replies: 9
Views: 19432

Interesting - it says the line is bigger than 65K, not the file like I thought it was with Darwinia. Perhaps multiwinia is different after all. If it is a line limit you could have several tiles of 127*127. I wonder how many 127*127 tiles you could get on there before ... oh, there I go again. Line...
by briceman2
Sat May 09, 2009 11:33 pm
Forum: Mod Projects
Topic: 3d Object Convertor supports Darwinia
Replies: 6
Views: 12764

... FYI, the .shp files (and the shapes themselves) are so simple that you can do the imports by hand for anything you really want to edit. Search this forum for mention of .OFF files and read the threads concerning PaladinofKaos' Blender export script. TGF and I posted lots of info (some of mine or...
by briceman2
Tue Apr 14, 2009 1:32 am
Forum: Linux Issues
Topic: sounds.dat not found even though it's here.
Replies: 2
Views: 10658

...does your path to darwinia contain *spaces* in any of the directory names? This can cause "problems"...
by briceman2
Sun Nov 16, 2008 10:59 pm
Forum: Mod Projects
Topic: Insurrection 1.1.7
Replies: 592
Views: 181189

Insurrection Save Game Snapshots

Hi Culex, got your PM, but you didn't send me your email... so to avoid painful PM tag... and to let me embarrass you :) ... Here is a link to Insurrection.tgz which contains all my save games. The top level set of game files is the last one I played. You can figure out the stages either by loading ...
by briceman2
Sun Nov 16, 2008 4:49 am
Forum: General
Topic: How the hell do I complete the demo, it's broken !
Replies: 5
Views: 12829

They just mill around by the ship. I've actually figured it out. If you have the max number of Darwinians the spawns won't create more, and as they are the only ones that seem to get on the ship it's impossible to complete unless you start blowing your Darwinians up ! Which I did. ...what's probabl...
by briceman2
Sun Nov 16, 2008 4:26 am
Forum: Mod Projects
Topic: Insurrection 1.1.7
Replies: 592
Views: 181189

... yup, I have (and was playing) 1.1.7 -- only the version at the top of the file reads 1.1.6.
by briceman2
Sun Nov 16, 2008 12:12 am
Forum: Mod Projects
Topic: Insurrection 1.1.7
Replies: 592
Views: 181189

Hi Culex, I'm on 1.4.0b9 too and I happen to have a bunch of save game snapshots from 1.1.7 from a long time ago. So if you want to upgrade your Insurrection and try my "bak7" just PM me your email and I'll attach a zip or tgz of the profile directory. Bak7 looks like it was saved just aft...
by briceman2
Tue Nov 11, 2008 6:43 am
Forum: General
Topic: How the hell do I complete the demo, it's broken !
Replies: 5
Views: 12829

1) what version of Darwinia are you using to play the demo? 2) how long did you wait after fuel reached 99%? The DGs don't start entering the Rocket until the last moment when the fuel rises above 98 or 99% (forget which). And the fuel ramps up fast then slows down to a crawl at the end. So if you a...
by briceman2
Sun Oct 26, 2008 8:09 pm
Forum: Mod Projects
Topic: Uplink-style "bouncing"?
Replies: 14
Views: 16257

If the consoles are stacked, DGs will try to turn them all on, so a lot more DGs get stuck at each console stack. Can't help you with being lazy... but you are wrong on this point (above). If you stack buildings, the DG ports get stacked too, and stacked ports require only a single DG to occupy the...
by briceman2
Sat Oct 25, 2008 10:54 pm
Forum: Mod Projects
Topic: Uplink-style "bouncing"?
Replies: 14
Views: 16257

Well, Darwinia is pretty much a static game. The dynamic parts are mostly the order in which the player does stuff. Everything has to be pre-planned by the mod builder. But I'm not sure why you've given up... because you can certainly fake a dynamic traceback with Consoles like I suggested... and if...
by briceman2
Thu Oct 23, 2008 2:21 pm
Forum: General
Topic: Darwinia Multiplayer vs. Multiwinia
Replies: 9
Views: 8154

According to IV (Chris, in particular), MW is what they *wanted* to make the first time around with Darwinia. Yes, you read that right, Darwinia was never meant to be. But IV ran out of money/time (same thing) and couldn't finish the multiplayer Darwinia (then called FutureWars) they wanted to make....
by briceman2
Sun Oct 19, 2008 1:32 pm
Forum: General
Topic: Patch breaks saves?
Replies: 5
Views: 4255

the vista version saves stuff in some non-obvious place... been a confusing thing since it came out. if you ever need to know where, search in the Windows issues forum or in the Mod forum -- it's posted in one of them. Your plan/action to revert the game version, replay to finish, then patch & r...
by briceman2
Sun Oct 19, 2008 8:43 am
Forum: General
Topic: Patch breaks saves?
Replies: 5
Views: 4255

If you were using a profile it should still be there. If you didn't make a profile and got to temple in one session, then you are SOL because without a profile the game doesn't have anywhere to save your save games and just keeps everything in memory while you play... There is nothing different abou...
by briceman2
Thu Oct 16, 2008 5:37 pm
Forum: Mod Projects
Topic: Team Colors?
Replies: 7
Views: 13852

...I haven't yet bought MW ('cause I'm supposed to be looking for a new job), but I downloaded the demo to see what new sounds and shapes were in there (to steal for my maybe never mod). I noticed that the entire Darwinia setup is included. Can you play Darwinia from within MW? (is that the Darwinia...

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