Search found 6 matches

by dudecon
Mon Oct 17, 2011 6:18 pm
Forum: Introversion Blog
Topic: The Next Game
Replies: 104
Views: 185281

Looking forward to it

Sweet! Procedural something secret game attack!
Best of luck with the new direction. We're all watching for the release.
by dudecon
Thu Apr 16, 2009 2:10 am
Forum: Introversion Blog
Topic: Tactinomicon: The Flow of Battle
Replies: 12
Views: 23579

Very cool

I love the idea that equipment unlocks class, and not the other way around. It is annoying when a character cant pick up "cross-class" equipment when circumstances favored a certain tactic (everyone is an archer for a battle, everyone puts on stealth gear, etc). Switching it around makes a...
by dudecon
Fri Jan 23, 2009 1:07 am
Forum: Introversion Blog
Topic: It's all in your head, Part 14
Replies: 44
Views: 85519

Man oh man! You're wrong, that doesnt need to be "my game" to be amazing and exciting! I'm wondering, will objects large enough to interact with whole buildings (if there are objects this large) collide with the building bounding box? Crazy idea: since we have heard about air conditioning ...
by dudecon
Fri Feb 08, 2008 7:42 pm
Forum: Introversion Blog
Topic: It's all in your head, Part 9
Replies: 88
Views: 126011

Some may even go so far as to infer suggested gameplay from said media...If you feel any of the above happening to you, please listen very carefully. You are mistaken. Okay, so ignoring for a moment the above, I'm going to take a stab at where this is headed. From the very name "subversion&quo...
by dudecon
Mon Jan 28, 2008 5:51 pm
Forum: Introversion Blog
Topic: It's all in your head, Part 8
Replies: 59
Views: 144449

Well, I'm not a software developer either, but I had a thought, or two. First: It seems that a lot of polys are being tied up in all the tiny buildings off in the distance. Could the LOD be scaled back even furthur in the distance, converting whole blocks of lots into a single 'building'? For exampl...
by dudecon
Thu Jun 14, 2007 10:35 pm
Forum: Introversion Blog
Topic: Notes from the Slippery Slope, Part 1
Replies: 275
Views: 169648

How about these?

My suggestion Boundary Layer Without knowing too much about the game, it becomes difficult to think of a name. Darwinia was great, but in a very different way than Multiwinia will be great. Darwinia was a miniature world with a complete digital ecosystem and funny retro graphics. Multiwinia will be ...

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