Sweet! Procedural something secret game attack!
Best of luck with the new direction. We're all watching for the release.
Search found 6 matches
- Mon Oct 17, 2011 6:18 pm
- Forum: Introversion Blog
- Topic: The Next Game
- Replies: 104
- Views: 182511
- Thu Apr 16, 2009 2:10 am
- Forum: Introversion Blog
- Topic: Tactinomicon: The Flow of Battle
- Replies: 12
- Views: 23558
Very cool
I love the idea that equipment unlocks class, and not the other way around. It is annoying when a character cant pick up "cross-class" equipment when circumstances favored a certain tactic (everyone is an archer for a battle, everyone puts on stealth gear, etc). Switching it around makes a...
- Fri Jan 23, 2009 1:07 am
- Forum: Introversion Blog
- Topic: It's all in your head, Part 14
- Replies: 44
- Views: 85361
- Fri Feb 08, 2008 7:42 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 9
- Replies: 88
- Views: 125910
- Mon Jan 28, 2008 5:51 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 8
- Replies: 59
- Views: 144057
Well, I'm not a software developer either, but I had a thought, or two. First: It seems that a lot of polys are being tied up in all the tiny buildings off in the distance. Could the LOD be scaled back even furthur in the distance, converting whole blocks of lots into a single 'building'? For exampl...
- Thu Jun 14, 2007 10:35 pm
- Forum: Introversion Blog
- Topic: Notes from the Slippery Slope, Part 1
- Replies: 275
- Views: 169248
How about these?
My suggestion Boundary Layer Without knowing too much about the game, it becomes difficult to think of a name. Darwinia was great, but in a very different way than Multiwinia will be great. Darwinia was a miniature world with a complete digital ecosystem and funny retro graphics. Multiwinia will be ...