Search found 17 matches
- Mon Mar 18, 2013 7:20 pm
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
- Mon Mar 18, 2013 7:02 pm
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
I bought a hard copy of Darwinia when it first came out, and I still have the disk. As to my question, I wasn't expecting anyone to go to great lengths to answer it, I just thought someone might remember. For example, I remember that the textures for the water are default and icecaps, but i dont rec...
- Mon Mar 18, 2013 5:49 pm
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
- Mon Mar 18, 2013 5:43 pm
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
- Mon Mar 18, 2013 3:19 am
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
- Mon Mar 18, 2013 3:15 am
- Forum: General
- Topic: waves textures
- Replies: 9
- Views: 11998
waves textures
What other waves textures come with 1.0? Just waves_default? I don't have the .dat reader
- Tue Jun 19, 2007 10:36 pm
- Forum: Mod Projects
- Topic: Bug? 1.4.2 SpawnPopLocks Interact Strangely
- Replies: 3
- Views: 2817
- Tue Jun 19, 2007 10:32 pm
- Forum: Mod Projects
- Topic: Shape Files: Import & Export Blender Meshes
- Replies: 107
- Views: 45498
- Wed Jun 13, 2007 9:17 am
- Forum: Mod Projects
- Topic: List of default Darwinia shapes
- Replies: 0
- Views: 2085
List of default Darwinia shapes
I made this for my own use, but I thought It might be useful for people who want to use some of the default shapes. aitarget.shp anthill.shp ark.shp armour.shp armyant.shp armyant2.shp armyant3.shp battlecannonbarrel.shp battlecannonbase.shp battlecannonfull.shp battlecannonturret.shp blueprintconso...
- Wed Jun 13, 2007 5:44 am
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
If you are placing a pre-existing shape as a StaticShape there is no reason to extract anything to your mod. Just specify the filename (with extension) and the game engine will find the file inside the .dat rars. This goes for any of the .shp files, including the ones not used by the regular game. ...
- Tue Jun 12, 2007 7:49 pm
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
- Tue Jun 12, 2007 6:22 pm
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
- Tue Jun 12, 2007 6:13 pm
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
- Tue Jun 12, 2007 6:11 pm
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
I didn't modify the shapes at all, I just extracted them from the rar, and moved the file containing them into my mod. When it said it could find them, I put them back where they originally extracted to (data/shapes) but it still couldn't find them, even though it's the same place it says they shoul...
- Tue Jun 12, 2007 4:15 pm
- Forum: Mod Projects
- Topic: Game can't find shape files, but they are there...
- Replies: 8
- Views: 4076
Game can't find shape files, but they are there...
I extracted the shape files from darwinia with winrar, and put them all in my mod file (outskirts/shapes), but the game says it can't find data/shapes, so i put it there instead, but it still says fatal error, so i had to remove the shapes from the text file manually. Not sure what I'm doing wrong h...