Search found 15 matches
- Mon Oct 20, 2008 2:56 pm
- Forum: Introversion Blog
- Topic: We love you too 2D BOY
- Replies: 21
- Views: 42450
Almost there! Just one more ball of goo after Chronometer/Subversion! I'm afraid it's not as simple as you think. I've played throug the demo of WoGoo and now I have some basic ideas about how these goo things work. IMHO 2dboy wants to say: without any of the balloons IV's GooStructure will sink, b...
- Sat Oct 18, 2008 4:21 am
- Forum: Introversion Blog
- Topic: We love you too 2D BOY
- Replies: 21
- Views: 42450
I thought we were just through saying that the Tower of Goo prototype was in no way reflective of the final game ;) Check out the demo . Probably you were (and in retrospect, it's like i've read something like that), but i'm not that carefully reading type. :) I tried out the demo, and it is really...
- Fri Oct 17, 2008 3:44 pm
- Forum: Introversion Blog
- Topic: We love you too 2D BOY
- Replies: 21
- Views: 42450
I know the solution! :D IV should create a sims-like game from darwinia (or spore-like). Electronic Arts, here we come XD OK, it was a joke :D I tried out the basic Goo (the tower-building stuff), and it was fun. But it's not complex enough for me :) And btw, is there any news from Multiwinia (revie...
- Sun Jun 01, 2008 10:25 pm
- Forum: Introversion Blog
- Topic: Touch, sight and sound
- Replies: 16
- Views: 27832
- Thu May 29, 2008 1:55 pm
- Forum: Introversion Blog
- Topic: Touch, sight and sound
- Replies: 16
- Views: 27832
- Thu May 22, 2008 3:27 am
- Forum: Introversion Blog
- Topic: I don't want a real job - Part 3.
- Replies: 14
- Views: 30869
Cons:... Don't know... help me with this one... Thinking and talking in English is burning my head Laughing Let me help then... Cons: -you can't do your things in full-time -you will finish your project more slowly -you must keep things of two projects in mind etc. But, i think, the pros beat the c...
- Thu May 22, 2008 12:46 am
- Forum: Introversion Blog
- Topic: I don't want a real job - Part 3.
- Replies: 14
- Views: 30869
- Wed May 21, 2008 9:54 pm
- Forum: Introversion Blog
- Topic: I don't want a real job - Part 3.
- Replies: 14
- Views: 30869
Ohh, i get it. So i missed the place. And even the idea :D Than talk about something totally different :D For example, without so much economical knowledge, can a company be successful? Or if some people want to start developing some game, do they need somebody who really knows economy, or they will...
- Wed May 21, 2008 9:35 pm
- Forum: Introversion Blog
- Topic: I don't want a real job - Part 3.
- Replies: 14
- Views: 30869
Although the suggestion is nice, you somewhat missed the point there. Wink I don't think so, but inasmuch as i'm not a biiig company's leader, but i wanna help (or take part in development, this is the cause why i wanted to be a multiwinia-beta-tester :)), and the idea was sympathic for me, i can o...
- Wed May 21, 2008 3:14 pm
- Forum: Introversion Blog
- Topic: I don't want a real job - Part 3.
- Replies: 14
- Views: 30869
For the Localisation part, i know two person (one is myself) who would translate the texts to their own languages, but i don't know if there will be any speech in the game. I couldtranslate it to hun, and the other person would translate to japanese . In my opinion, this board was a great idea, beca...
- Mon Sep 10, 2007 10:41 pm
- Forum: Introversion Blog
- Topic: Notes from the Slippery Slope, Part 1
- Replies: 275
- Views: 169651
names, part II
darmies
warmies
darwar
codeswarm
my personal favourites are warwinia and codeswarm
even if these are not those names what i see and i think "what a crazy, hilarious atacking game"
edit: or crAIzy codeswarm
warmies
darwar
codeswarm
my personal favourites are warwinia and codeswarm
even if these are not those names what i see and i think "what a crazy, hilarious atacking game"
edit: or crAIzy codeswarm
- Mon Sep 10, 2007 12:57 pm
- Forum: Introversion Blog
- Topic: Notes from the Slippery Slope, Part 1
- Replies: 275
- Views: 169651
The name of the game
I have some ideas, too:
crAIzy
terminAI
wAIr
as you can see, i should take an "AI" in the name
crAIzy
terminAI
wAIr
as you can see, i should take an "AI" in the name
- Sat May 19, 2007 7:06 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188463
But if it will a strategic game, why IV is creating their Office generator? Indoors don't count in RTS'. You've never worked in an office apparently.... :wink: Because i'm not in that age :) I keep trying to tell you people that it's a Cube inspired game with the indoors being a certain level/s and...
- Fri May 18, 2007 7:29 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188463
- Mon May 14, 2007 10:54 am
- Forum: Introversion Blog
- Topic: It's all in your head, Part 5
- Replies: 64
- Views: 94763
Hello all! (I'm a new member :) ) Can the fact, that Chris was trying to create an office-looking building in Part 4, refer to an FPS game? Because there is the City Creator, and if it would be an RTS, then Chris wouldn't try to write a Building Creator. But if it will an FPS, then the city's resolu...