...I just had to share these:
http://www.subblue.com/blog/2011/1/16/surface_detail
http://art.depotvisuals.de/
I <3 procedural geometry.
iestyn
Search found 9 matches
- Wed Jan 26, 2011 10:12 am
- Forum: Subversion
- Topic: Subversion Development - Any Suggestions Etc...
- Replies: 205
- Views: 152112
- Thu Jul 08, 2010 3:20 am
- Forum: Subversion
- Topic: Procedural Generation Fun
- Replies: 10
- Views: 23399
[reposted from the 'suggestions' thread] Check it out, even the Unreal engine is starting to use procedural asset creation (specifically, buildings): http://unrealtechnology.com/Downloads/Slides/GDC2010_Golding_ArtistDrivenProceduralBuildings.pptx Pretty neat! iestyn (p.s if the file downloads as a ...
- Fri Jul 02, 2010 4:10 am
- Forum: Subversion
- Topic: Subversion Development - Any Suggestions Etc...
- Replies: 205
- Views: 152112
Check it out, even the Unreal engine is starting to use procedural asset creation (specifically, buildings): http://unrealtechnology.com/Downloads/Slides/GDC2010_Golding_ArtistDrivenProceduralBuildings.pptx Pretty neat! iestyn (p.s if the file downloads as a .ZIP, rename it to .PPTX and MS PowerPoin...
- Mon May 17, 2010 8:18 am
- Forum: Introversion Blog
- Topic: It's all in your head, Part 19
- Replies: 68
- Views: 94914
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It strikes me that the levels of this game could end up playing like episodes of Mission Impossible. Which also strikes me as fantastic.
If there is any TV show worthy of reimagining as a videogame, Mission Impossible is surely it!
iestyn
If there is any TV show worthy of reimagining as a videogame, Mission Impossible is surely it!
iestyn
ok, ok, it's may fault I should have remembered... but I forgot it's just been so long since I used a forum (during the period when I remembered, of course) so note to self: forums are worthless pits of verbal diarrhoea, in which you will find nothing to satisfy you unless bigotry and brainless peda...
- Thu Feb 08, 2007 10:45 am
- Forum: Introversion Blog
- Topic: Fluff, Ideas, and Waffle
- Replies: 26
- Views: 40884
Convergence
That was a very vivid and familiar description of the same kind of creative process that I myself go through. Just the other day, I also read a description of how it feels to be out in the snow on a friend of mine's blog, which was as surprisingly familiar. It's remarkable to me that there can be co...
- Thu Feb 08, 2007 8:18 am
- Forum: Introversion Blog
- Topic: It's all in your head, Part 3
- Replies: 160
- Views: 260297
Proceduralism is power
Bravo. It's good to see someone else who clearly understands the (increasing) value of procedural methods in game technology. Procedural methods have given people working in film great power, speed and flexibility for many many years (even Tron was largely procedural!), but as you rightly say it's b...