Search found 41 matches

by amandioc2
Mon Nov 17, 2008 9:54 pm
Forum: Mod Projects
Topic: One new sprite for Darwinians
Replies: 0
Views: 10062

One new sprite for Darwinians

One new sprite for Darwinians. You can get it here (23k)

Image
tvwinian

Amandio C
by amandioc2
Sat Apr 14, 2007 9:00 am
Forum: Mod Projects
Topic: Water textures for Darwinia (rolling mod)
Replies: 0
Views: 3268

Water textures for Darwinia (rolling mod)

Eight textures for water, presented in a rolling mod.
You can get it here (1,8M)

The idea for the "walkable water" comes from a level in The enemy within. Texture7 made by Makoto Nakamura (Website:http://www.k4.dion.ne.jp/~mnaka/home.index.html).
by amandioc2
Wed Mar 21, 2007 8:11 pm
Forum: Introversion Blog
Topic: Fluff, Ideas, and Waffle
Replies: 26
Views: 40859

Someone asked on a thread for a fluffwinian sprite. I hadn't read this inspiring post from Chris, and will post it shortly. One of the most pleasant aspects of Darwinia is the sense of origins, simplicity, essence. I have a project for a mod based on The Book of Genesis - one level for each day of C...
by amandioc2
Mon Mar 19, 2007 7:40 pm
Forum: Mod Projects
Topic: IGFwinia 2007
Replies: 6
Views: 3162

On a second thought, there seem to be enough areas of white. The shirt looks very good. Must try it later. Anyway, a white outline would make it look like a fanfare musician.
by amandioc2
Sat Mar 17, 2007 5:51 am
Forum: Mod Projects
Topic: IGFwinia 2007
Replies: 6
Views: 3162

Good idea, well executed. Maybe a white outline would improve the visibility. Just a thought.
by amandioc2
Thu Mar 15, 2007 8:03 am
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Hi. Thank you for the suggestion. When I have the time I'll probably rework it into one of those options.
by amandioc2
Sat Mar 10, 2007 1:39 pm
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Hi martin. I tried to separate the tower into zones using laserfences, but darwinians would go through it.
Maybe 4 towers with fewer enemies and a "climb the tower" objective for each will make it more interesting.
Other suggestions are welcome.
by amandioc2
Sat Mar 10, 2007 10:00 am
Forum: General
Topic: Er... So where IS the Vista version?
Replies: 27
Views: 10370

I'm far from expert, but maybe the installer could have an option, when detecting Xp, to upgrade the maps and other files of the Xp darwinia version. I wonder if the new version is compatible with the existing mods.
by amandioc2
Fri Mar 09, 2007 7:29 pm
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

The new version is playable (well, rather). But actually if Die Hard Winia Trilogy ever comes to life, it won't probably be much interactive, but something that you watch like a movie.
by amandioc2
Fri Mar 09, 2007 9:51 am
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Hi. There's nothing wrong with your mod. The terrain and water textures have been reduced to a black pixel in order to optimize speed, being that the creatures materialize the terrain surface.
by amandioc2
Thu Mar 08, 2007 1:55 am
Forum: General
Topic: Er... So where IS the Vista version?
Replies: 27
Views: 10370

Has Introversion made available the new levels as a separate download? The Vista version won't install on XP.
by amandioc2
Wed Mar 07, 2007 11:59 pm
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Hi. I'm sorry you didn't like it. It was not meant to be playable, but rather to be seen evolving. Maybe it should be called "rolling mod". :)

EDIT The topic has now be changed to "rolling mod"
by amandioc2
Wed Mar 07, 2007 9:03 pm
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Hi. It's not really playable, more a rolling demo, if you like. My PC lags after say 7-8 minutes. Maybe I will make a light remix. :)
by amandioc2
Wed Mar 07, 2007 5:41 pm
Forum: Mod Projects
Topic: Mod - Die Hard Winia v0.2
Replies: 14
Views: 10032

Mod - Die Hard Winia v0.2

A new mod, my first one. Die Hard Winia. You can get it here (27k)
Enjoy.
________________________
EDIT updated to v0.2
changes from v0.1
- reduced number of creatures to make it playable
- intro text added, text in objectives changed
- eggs added
by amandioc2
Mon Feb 05, 2007 9:40 am
Forum: Mod Projects
Topic: New sprites for Darwinians
Replies: 21
Views: 8538

Nice work. Jpg compression altered the original colors though. Maybe you could post a link to the bmp.

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