Search found 4 matches
- Sun Oct 16, 2016 11:43 pm
- Forum: Modding
- Topic: Default spritebank has extra conflicting markers; maybe bug?
- Replies: 7
- Views: 4259
Re: Default spritebank has extra conflicting markers; maybe
Just to let anyone who may read this thread know; I have indeed reported this issue to the Mantis Bug Tracker. I've also been able to get my mods to function properly by creating extra space in the sprite to allow for the extra markers to not rest on my modified sprite; after the adjustments, my mod...
- Wed Oct 12, 2016 11:40 am
- Forum: Modding
- Topic: Default spritebank has extra conflicting markers; maybe bug?
- Replies: 7
- Views: 4259
Re: Help with markers please?
Yes, you got it. It's "bug" of the default spritebank. Did you fix it? So are you saying this is a bug?.. And no, I have not figured it out. If you, or anyone else has any recommendations on how to fix it, then I'm all ears. When I said in my first post that I've been trying to figure thi...
- Wed Oct 12, 2016 10:15 am
- Forum: Modding
- Topic: Default spritebank has extra conflicting markers; maybe bug?
- Replies: 7
- Views: 4259
Re: Help with markers please?
Can you add some images of the markers you are talking about? If you delete the mods or replace the spritebank, the game will grab the default markers. Well, I believe I've found where the markers are being spawned, but I still don't know why they're being placed there or created at all. Maybe if y...
- Mon Oct 10, 2016 11:07 pm
- Forum: Modding
- Topic: Default spritebank has extra conflicting markers; maybe bug?
- Replies: 7
- Views: 4259
Default spritebank has extra conflicting markers; maybe bug?
After testing a few different mods, the markers used on those mods are not being deleted from my sprite bank once I delete/remove the mod. I've also tried deleting and restoring the Main.Dat file within the game directory, to see if a new spritebank or files would work; but no dice. I've also tried ...